"Ginger;c-1817227" wrote:
"SmurfLAX28;c-1817179" wrote:
Whatever though, at least they are doing the decent thing of giving a refund.... Sucks that I have to start using Revan in Arena for these nonsensical mirror matches
The decent thing would be to refund all resistance characters' mats and gear and let us decide whether we want to level and gear them or not. Without the old leadership ability all the gear I've dumped on characters like Poe is an absolute waste. Same goes for droids with the HK rework.
When you mess with a leadership ability you mess with lots of characters. Every character that was relevant only due to that leadership ability is now wasted resources that could be better used elsewhere, especially if zetas were involved.
With what I've pumped into droids and Finn teams I've basically lost most of the gear I've farmed the past few months because the characters I geared are irrelevant without their leader. God forbid anyone not PURCHASE the intended meta team like Revan or separatist battle droid Grievous and instead do something different like try to revive their pre ships HK lead droid team with G12 zeta Grievous on it who now just collects dust.
What gets in my nerves is that they punish anyone who strays from whatever meta they're trying to sell and rework characters and ruin teams with no concern for anything other than the current pay 2 win meta. But I guess that's their business model, and my preferred playstyle is more in finding teams out of the norm that work well. I don't like being a cookie cutter player.
Right?
They claim they are doing this for the long term health of the game? What a joke. These types of actions are the worst possible ones for the long term health of the game. Star Wars fans are diverse, but are primarily composed of geeks and nerds (I am both). Nerds get dissatisfied with games where they can't bring their own intellect into play.
Guess what happens when game creators rigidly pick and choose which teams of which factions are going to be useful? People don't get to make a team out of what they have lying around to beat it. They have to follow the lead. So there go the nerds.
Now the geeks can't even hope to succeed with their faction of choice that represents them, so there go the geeks.
Limiting the game so much is literally taking all the fun out of this collection game. It's no fun to play a collection game where you don't get to pick and choose who you farm. And saying you still get to pick would be a waste of everyone's time. Not being able to do anything with who you pick is the same as not letting you pick.
Micro transaction games have longevity when people pay for an advantage not when they pay to win. This is the same principle. Forcing everyone to do the same thing is the same thing as making it pay to win.
No, if they want to ensure the long term health of the game, they need to keep introducing these new OP mechanics but make them more plug and play so people can compose their own teams to use instead of having to use the team that CG designed to enjoy the utility of any new shiny.
They need to quit destroying old content to make sure their new content is supreme. That's laziness and somewhat treacherous. The proper path is to fix your "new" content so that it doesn't make things happen that you don't want, not nerfing old content.
You want to combine the best aspects of MMORPG and mobile games? Well one of the best and most important aspects of MMORPGs is that you get to choose many paths and they are all viable. Let's try getting that back in the game before you permanently injure the long term health of it.
So to ensure the future health of this game, they need to add a looping tm gain mechanic to every major faction instead of removing it from them.