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Whatelse73
2 years agoSeasoned Veteran
"el_mago;c-2444817" wrote:"Whatelse73;d-266400" wrote:
Seriously CG? What makes you think this is not absolutely game breaking? a datacron with almost 400% defense, WITH an ability that adds another 200% defense? The previous set of defense datacrons was bad enough and now you're making it even worse?
"Oh hey, let's make players sit in 10-25 matches a day and spend 5 full minutes each match on our rubbish datacrons to make them SUFFER even more than they already do!"
I feel like someone's ego is keeping them obstinate to how badly datacrons are effecting "enjoyment" of this game. But if the ego is pushing to make people quit, well, congratulations because players are.
Just because you do one positive or beneficial thing for players doesn't mean you are free to surround that one positive with 5-10 really bad things that will demotivate players.
I believe 'players are quitting the game' is a tired trope that keeps getting brought out when some don't like a decision that is made by CG.
This game's fan-base is very passionate about a wide variety of things; it's clear you are not a fan of Defense %, and that's ok; but an unproven claim that that "someone's ego" is making this game unfun for you does not help your case. Putting literal quotes on a conversation that only happened in your own mind doesn't help either.
To that end: this game is (i think) 7+ years old and closing in on (if not already blown past) 2 billion dollars. While I do not necessarily like Defense % either, I'm not going to rant on the forum that people are leaving the game about it, either. I don't think the Defense % is game breaking - I've been playing the game most of today and I've seen no reports that it is not working.
CG has made much more profound mistakes than making Defense % too high, yet we are all still here playing.
I didn't say, "hundreds" or "all players" are going to quit. I do know players who "literally" have quit and datacrons were the catalyst. Content creators have also moved on to other games because of the datacron "impact" on the game and its players.
You are correct though, they have made a lot bigger mistakes and they keep making them. Though, there hasn't been a consistency / pattern of mistakes, poor implementations, etc., in so short a time frame in "previous" years.
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