Forum Discussion

DarthAmarth011's avatar
8 years ago

Your thoughts on Executrix.

We've had several threads regarding Fleet commanders and their pros and cons. While I think that Executrix is a really good Capital Ship (I use it in Arena), I can't help to notice that it feels very underwhelming lately. I mean, I usually lose matches because of RNG, but my 109k power fleet is holding nicely a spot in the top 200s alongside +120k fleets. However, I've started to falling off more often now. While this is in part my fault (since most of my pilots are weak and I've stopped farming ship shards in order to get Zetas), I've seen all other Executrix Players gone. While I usually attack Ackbar, I actually prefer to engage with another Executrix because it's way easier. Now most of those players are above the top 200s (in my shard). And you want to know what my top 50 looks like?
Spoiler
http://i.imgur.com/ntdRz5Q.png
http://i.imgur.com/sOKJFhp.png
http://i.imgur.com/Xe8JgIs.png
http://i.imgur.com/cyObVms.png
http://i.imgur.com/wDIQUtY.png
http://i.imgur.com/KaZMU6S.png
http://i.imgur.com/SwSd40z.png
http://i.imgur.com/tR49lZa.png
http://i.imgur.com/B2htizl.png
http://i.imgur.com/SyjYJ0X.png

If you didn't want to go through the 10 pictures, I'll give you a hint. Not even one Executrix in the top 50.
Many people say that Executrix will become more viable once more Empire ships are out, and while I kind of agree with them, I also feel that Executrix's kit needs some tweaks.
For example:
1. The Reinforcement bonus should give Offense Up instead of Potency Up. The latter is most of the times useless compared to Ackbar and Mace's one. Plus the chance to resist debuffs procs very often.
2. Ultimate Firepower: Deal Physical damage 12 times to random enemy targets. Target Locked enemies are also Stunned for 1 turn.
While this is (in my opinion) the best Capital Ship power in the game, it has a big flaw. It targets empty spaces. The ability doesn't do what the description says and it's serious. Sometimes there are two enemy ships left and you can't even finish off one of them.
EDIT: If one ship dodges the first hit out of "12", it actually avoids the whole Ultimate. That's really underwhelming when you're against a poor little TIE Fighter or Ahsoka wihtout protection... Or in any given case lol
Anyway, I hope the devs try to work on this for the next QoL update and/or before releasing new ships.
What are your thoughts on this Capital Ship? Do you think I'm ranting for no reason or you agree with me?