Forum Discussion
7 years ago
"HK666;c-1629092" wrote:
Removing animations entirely is another valid option. TM bar hits 100, damage and buffs appear. Most time saving, harder to track. Having the option doesn't take away from any player at all (unless CG makes a team where you must turn animations off in order to beat in a reasonable time frame)
@jhbuchholz
if you ran EP lead, blew up IPD, and timed out, you'd both be at four turns. You do make a valid point of just fighting till you have a numbers advantage and then waiting
I don't think time-out teams are what the devs had in mind when they release sustaining toons. I could be wrong, but its hard to believe they think having us lose to a clock winding town, especially if victory is possible. Sounds unfun
Thanks for understanding the EP/IPD point despite the clumsy example ;)
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