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Whatelse73's avatar
Whatelse73
New Veteran
7 years ago

EP mass shock "potency" problem in RNG

Could you PLEASE look at your AI's use of "potency" in arena? Every time I go up against an EP lead, that EP stuns 4 or 5 of my team and when my mass shock is done, I mostly stun 1 or 2. My potency can be twice that of the AI's EP and still get outdone by mass shock almost every time. If I get 4 or 5 I'm shocked myself (no pun intended) because it happens so rarely. I can understand if the other EP has 90-100% potency. Got it. But when I'm facing teams where the enemy EP (whether Gear 10, 11, 12) has 30 or 40% potency and stuns 5 out of 5, that is broken RNG. It shouldn't happen nearly as much as it does.

I even look at potency rates and tenacity rates. Hell I saw a CLS once with base potency stun 3 or 4 times against my team with 40ish% tenacity each. (I know, tenacity is BROKEN and they haven't fixed it yet.)

Just very irritating to take a team that SHOULD be landing shocks, stuns, ability blocks, etc., and doesn't against a team that SHOULDN'T be landing shocks, stuns, ability blocks, etc., but does at a higher rate. The AI is favoring itself in RNG and it is tiresome. (Yes, that includes the fleet AI that does more than abuse RNG for itself.)

If there's some other specific info that deals with that, I'd be happy to hear about it.