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- Edit# nevermind, I understand now. Good stuff pyrefly
"Pyrefly;c-1231612" wrote:
"Faroer;c-1231581" wrote:
"Pyrefly;c-1231567" wrote:
Upgrade any available star level all the way to 7*. Then level all characters to 43. Then gear up all characters to partway in G6 (or until gear runs out). Then level all characters to 53. Then gear up all characters to partway in G7 (or until gear runs out). Then level 5-dot mods to 12 for all characters. Then level all characters to 85. Then level all mods to 15.
That's pretty much the easy route to the most efficient use of credits. Not necessarily the best route for everything else in the game, mind you.
What's the GP gain/Credit for each phase you recommend?
The pauses to gear don't have a specific cost, but those are generally where new tiers of gear are unlocked, and those tiers have huge payoffs in power.
Otherwise, in terms of credits per power:- Stars 1-7: 404 c/p
- Character levels 1-43: 869 c/p
- Unlock G6 gear; big power gain.
- Character levels 44-53: 2521 c/p
- Unlock G7 gear; big power gain.
- 5-Dot mods level 1-12: 1442 c/p
- Character levels 54-85: 3566 c/p
- 5-Dot mods level 13-15: 5037 c/p
Technically, the c/p for leveling up mods is better than leveling the characters once you unlock mods at level 50, but you can gain such a huge boost in power from being able to finish G6 and unlock G7 at around level 53, it's more worth it to stop there and gear before doing mods.
Thanks! Appreciate your research and sharing your findings!- Stars 1-7: 404 c/p
- Abilities matter where does this fit in? Have you noticed that OP?
- @Grandepatron Abilities have pretty negligible credits cost until the omega/zeta level. Getting the purples, Omegas and Zetas is the hard part, but they are like gear, you add them when you can.
However it would be interesting to see how the 43K-80K/omega and 100-145K per zeta stack up on a credit/GP value basis.
@Pyrefly do you happen to have that info in your spreadsheet as well? "Whindanser;c-1232129" wrote:
Why is galactic power important?
It will be an important part of TB- Nice @Pyrefly!
"Faroer;c-1232024" wrote:
However it would be interesting to see how the 43K-80K/omega and 100-145K per zeta stack up on a credit/GP value basis.
@Pyrefly do you happen to have that info in your spreadsheet as well?
Omegas increase GP by 210 (so 205-381 c/p) and Zetas increase GP by a whopping 2406 (42-60 c/p). Honestly, by the level at which you can upgrade an ability to an Omega or Zeta, it's likely the best return on investment other than potentially increasing star level."Whindanser;c-1232471" wrote:
"Hskull55;c-1232152" wrote:
"Whindanser;c-1232129" wrote:
Why is galactic power important?
It will be an important part of TB
I realize that...but what makes it important
You need a certain amount of cumulative GP to earn stars in each territory. Only by getting at least one star in a territory do you unlock the one beyond. And your ultimate star rating for the entire map determines your rewards. So the amount of guild GP that you have to "spend" in deployment has a very direct impact on your guild's rewards from TB.
So how do you factor in pilots (or fleet commanders)? Does upgrading a pilot increase your total galactic power more than the same upgrade to a non-pilot? Is there a similar constant relation between upgrades and power boost.
The power rating of a ship depended to a large extent on the power rating of the underlying pilot. If that is still true for galactic power, then one might want to prioritize upgrading pilots? Of course maybe they count ship galactic power separately from other galactic power.
Thanks for working some of this out."stohelit;c-1234294" wrote:
So how do you factor in pilots (or fleet commanders)? Does upgrading a pilot increase your total galactic power more than the same upgrade to a non-pilot? Is there a similar constant relation between upgrades and power boost.
The power rating of a ship depended to a large extent on the power rating of the underlying pilot. If that is still true for galactic power, then one might want to prioritize upgrading pilots? Of course maybe they count ship galactic power separately from other galactic power.
Thanks for working some of this out.
Yes, pilots give more galactic power than non-pilots, and there's a tip @stohelit pilots like the tie's and wiggs that are ships of only 1 pilot, it counts even more than Phoenix, that are 3 per ship.
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