Forum Discussion
11 Replies
- dewkay20 days agoSeasoned Newcomer
Same issue for me
- MMN69Qc20 days agoNew Rookie
Well, before my complain, just being collaborative . . .
After the 2nd kill, the progress bar sector on upper right is "redraw" : level, progress bar score, opponent avatar, ... were flushed and reappeared . . .
If that can help the "dev team" ...
Otherwise ...
Revenge of the Sith . . . . !🤣
Compensation, wave 2 !
I don't know what expect . . . . . . . Hope that the next era doesn't give points to the opponents or giving to the toons their own damages !
- Lord_Pizo20 days agoNew Novice
I had a similar issue. I got to 88% damage then only went by one point…let run for awhile and never increased damage percentage but points were increasing slowly went for a couple hundred points but no damage change.
- 0f386f57c46f14cc20 days agoSeasoned Newcomer
It is seriously bugged again. I get to 90% and suddenly I can only hit for one point. Even criticals it drags on forever until I abandon it. Complete waste of time. Devs wake up.
- dgfsdgfsdgfasCD20 days agoNew Novice
samne here, sitting on 89% and only scoring 1 point of damage again
- Robotix00719 days agoSeasoned Newcomer
Same here at 71%…
- MMN69Qc15 days agoNew Rookie
Same issue with the Mandalorian era . . .
When it's remained one toon (Mando, or Bane, ...) , 1 point each attack (not dodged of course) ... Whereas at least 2 toons can put several GPs .........!
- CommanderBarcara15 days agoSeasoned Ace
Stuck at 90%. All three Zeffo are being attacked evenly. They all have less than 1/4 of a bar left of health. One Zeffo guardian remains after whistling bird attack takes down the other two, when all three should die together. Remaining Zeffo will not lose armor and no one does more than -1 damage. Zeffo eventually just kills the remaining allies.
- MMN69Qc12 days agoNew Rookie
There's a serious problem with Zeffoes.
As soon as a character (or several characters) kills the first Zeffo, the status bar "flickers" as in a "reset mode" and the character(s) can only inflict one point of damage at a time, while other non-killer characters can inflict damage until there's a single toon which inflict one point too.
IMO, the flickering consider the game off (I kill the opponent, the 1st one) but the next phase considers the 1st Zeffo killers as out of team so no more participation !!!
Please fix this game whatever or not compensation but it's non-sense !!!!!!!
Other think : "Level Up" remaining fight saving ...
Starting the 1st conquest fight of the day after R5 gear up : The Zeffoes are killed ... and you go to the next level, wasting the 4 remaining fight of the previous level . . .
Can't we use the remaining fights before going to the next level such as some daily conquests ..?
- MMN69Qc11 days agoNew Rookie
Another thing I just notice : sometimes, Zeffoes attacks gave me one point (?!?!?)
I was unable to take a screenshot as the next Zeffo attacked just after.
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