I believe that was the intention. A relic 5 gang with all their zeta's and cron's where supposed to oppress the health while Blight eats him alive, but instead we experience 100x scale on health (if not other base stats) coupled with continuous healing which if you crit enough barely gets some by on a Tier1 and is substantially mechanically oppressive relative to all other assault battles with the same general participation requirements. I expect some scoff because they barely got through it and dont want the unpleasant experience to be the result of an unintended miscalculation on the backend of which they already suffered.