Forum Discussion

EnkiSchmidt's avatar
7 years ago

Disease/Contagion technicalities

I know how disease works, basically. An infected sim will express symptoms like coughing, vomiting or motive drops. Everytime that happens, they generate "disease tiles" in their vicinity. These tiles remain for some time and other sims that step on them catch the disease. So far, so good.

Now my question is:
Does this "sheding" of disease tiles also happen on community lots and while the infected sim is over as a visitor at another played household?
Or put differently, can sims catch a disease by meeting an infected on a community lot and/or by inviting a disease carrier to their home?

I think the answer is yes in both cases, but I'm not entirely sure. (The most recent illness I remember is a teen catching food poisoning from gone bad sandwiches while I had him over as a visitor. But now I have a Mystery Disease outbreak - my first ever since launch - and would like to know the nitty-gritty details of contagion exactly).
  • Luis recovered almost exactly 24 hours after getting the disease, but he was kind enough to pass it on to Hanna Bell beforehand.

    For Hanna I ramped up the difficulty (she's best friens with a genie lamp owner, so no real risk here): No sleep, no relaxing, energy comes from coffee alone, comfort from a good toilet and the occasional full bath. Plus: doing exercise whenever possible. You'd think that would be enough to kill, but, no, 48 hours into this she's still going strong.

    I wonder if the ingame hints are probably misleading? I always took "getting lots of rest and avoiding strenous activity" literal, but maybe the game checks the energy and comfort score and as long as these are good, the disease goes down in severity? So it wouldn't matter what else I do, as long as by the time the check rolls around energy and comfort are high?

    So my next try should involve keeping a sim in the red for as long as possible.