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@middykitty4 If you recolor the terrain, does the change stick after you go to Map View and back again? Does the terrain look normal on higher graphics settings?
@puzzlezaddict Terrain recoloring doesn't show up in map view. And here's a screenshot of my settings. As far as I know, the higher settings don't change anything. It's as high as my computer can take without slowing down.
@middykitty4 Out of curiosity, does the ground also change color in Sunset Valley? Each world has its own lighting, and at least some of them have their own grass textures too. I'm wondering whether this is a problem with one particular texture or more global.
- @puzzlezaddict I’ve noticed it in Sunset Valley too, but not as much. Like only in a few spots. And the sand in Isla Paradiso turns brown when zoomed in also.
@middykitty4 Try turning up your graphics settings one at a time; if one setting doesn't help, you can lower it again when you raise the next one. Yes, this will affect performance, but it's worth trying to figure out whether any particular setting is involved.
If changing the settings doesn't help, please post the full specs of your Mac: everything under About This Mac except for the serial number.
Please also list a couple of lots where this happens—the world and either the address or the household or community lot name—that are NOT in Roaring Heights. (That's the only EA world I don't own, so I can't test it.) I'll mess with the settings in my own game and see what I get.
@puzzlezaddict Okay finally coming back to this thread that I forgot about. Here is the same thing in Sunlit Tides. This is a close-up of a beach area.]
And here's the same area from map view.
I did notice that the ground texture problem was fixed when I turned on Advanced Rendering, which I usually prefer anyway, and my computer can handle it. But then this happens.
@middykitty4 Does it help to increase the Draw Distance setting while Advanced Rendering is disabled? I doubt any of the other settings would make a difference, but you can try them too; your computer should be fine as long as you're only looking for a couple minutes.
Please also list the full specs of your Mac: everything under About This Mac except for the serial number. And let me know whether you've updated the OS at all since you first posted here.
- @puzzlezaddict Increasing Draw Distance did nothing. I've updated the computer maybe once or twice in the past year. I've had the computer for five years and recently had the battery replaced.
MacBook Air (13-inch, Early 2015)
1.6 GHz Dual-Core Intel Core i5
8GB 1600 MHZ DDR3
Intel HD Graphics 6000 1536 MB @middykitty4 I was also hoping to know which operating system you were running, which is listed along with your computer's other specs. Since this isn't a commonly reported issue, and your hardware is relatively common, I was wondering whether this was an OS issue at least in part.
However, I'm not sure there's a way around this. Your graphics chip is below the minimum requirement for 64-bit Sims 3, and while that won't prevent you from playing, obviously, it does mean you may need to make some compromises.
- @puzzlezaddict It's running on Monterey 12.2.1
And what are the graphic requirements of the game? I'm unable to find this information.
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