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WaelPatron147 Most of the Sims 3 crashes in your dxdiag point to a component of DirectX 9, which the game uses. DX9 can't be missing or completely corrupt, since the game opens at all, but it's still worth reinstalling to address any potential issues on that end. Here's how:
Re: Sims 3 launcher won't open | EA Forums - 8260715
Please let me know how the game runs in Sunset Valley. Alpine County is known to be a problem because of how large it is, so it's not a good test. I understand it's worked for you in the past, but in this case, I'd like to know whether the game is crashing all the time, even in ideal circumstances (e.g. in Sunset Valley with no mods other than those from NRaas), or the problem is more limited in scope.
Please also let me know whether you've taken steps to limit your in-game framerates, AND whether the limit you've imposed is holding. Use the cheat fps on to bring up the fps counter in the upper-right corner of the screen.
You can skip the CPU affinity steps and running the game in compatibility mode. The former was never necessary for your processor, and the latter doesn't help and can make troubleshooting more complicated.
Thank you so much for your response and time! I reinstalled DirectX9 and I tried running the game in Sunset Valley and it ran perfectly with only the Nraas mods. The fps stayed between 55 - 57 unless I switched to build/buy mode or the map; then it would briefly drop to the low 30s or high 20s for a couple of seconds. I did set the frame rate to 50 fps.
Could a mod be interfering with a component of DirectX9? Most of the other mods have to do with interactions between children and toddler Sims (allowing them to gain skills, allowing the toddlers to do more things like play on a playground), so I don't think they're core mods but I'm not sure. I also have a 'Deep Conversation mod' but I am not sure if that is a core mod either.
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