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Intern_Waffle_64's avatar
Intern_Waffle_64
Seasoned Ace
5 months ago

B&H Servings fix...needs a redo. Sims should buy 1 serving.

Very disappointed the fix was "make it cost the right amount to buy the whole thing" and not "make sims only take one serving". This completely ruins the process of selling food. It still requires a mod and/or crazy tedium to get individual servings set out for sale. 

You're telling me if I make a pizza for sale I'm TRULY expected to grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display, grab a slice, cancel the interaction, wait for my sim to set it down somewhere, drag it to the display?

To get 8 slices for sale individually?

Or that the intended behavior is to make a whole pizza and every single customer who comes into my store wants an entire pizza all to themselves? Or an entire tray of candy? Or 8 bowls of jellybeans? Or 8 bowls of ice cream? Or 8 plates of sushi?

Neither of these make any sense. The only logical answer is that sims buy one serving- which is what they used to do before the bug showed up in the first place, when playing with GTW or HCH. 

This fix is not the right answer!

1 Reply

  • I completely agree - the current system still needs work! While the pricing fix helped, we desperately need proper portion control for food and drinks. Here's how to make it work correctly:

    Key Improvements Needed:

    1. Serving Options for Food & Drinks

    Add "Pick Up Serving" and "Pick Up All Servings" interactions to:

    Food Items:

    • All multi-serving dishes (pizzas, sushi platters, candy bowls, etc.)

     

    Drink Containers:

    • Drink trays
    • Fizzy juice boxes
    • Kava bowls

     

    Appliances:

    • Coffee makers
    • Tea brewers
    • Kettles
    • Pressure cookers

    2. Batch Preparation System

    Allow making multiple items at once for:

    • Bar drinks
    • Microwave meals
    • Quick meals and drinks
      (This would be a huge time-saver for food stands and small businesses!)

    Why This Solution Works Best:

    ✔ Realistic Purchasing - Customers can buy either single servings OR group servings
    ✔ Full Player Control - Choose whether to sell whole dishes or individual portions
    ✔ Eliminates Tedium - No more frustrating "Grab a serving" micro-management or limited "Pick up serving" options!
    ✔ Cross-Pack Compatibility - Works seamlessly with Home Chef Hustle, Get to Work, Business & Hobbies, and base game
    ✔ Restores Proper Functionality - Brings back the original behavior where Sims could buy single portions

    Bonus Benefits:

    • Perfect for all food businesses: bakeries, cafés, and food stands
    • Much smoother retail gameplay experience
    • 100% mod-free solution
    • Maintains the pricing fix while actually solving the core issue

     

    The current system forces us to choose between two bad options:
    • Unrealistic bulk sales where customers buy entire platters
    • Exhausting manual portioning through repetitive actions

    Neither option provides fun or practical gameplay!

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