gingered84
10 hours agoRising Traveler
Cross-Pack Compatibility Suggestions
Credit goes to u/coffeeblossom on 4/sims4 subreddit and other users in the same thread.
- Spa Day x Werewolves: spa activities could reduce Fury
- Spa Day x Realm of Magic: spa activities could reduce Charge
- Eco Lifestyle x Realm of Magic: Could make Fizzy Drinks in the cauldron, change the Eco Footprint with a spell
- Tiny Living x Realm of Magic: Tabletop/countertop cauldron for Spellcasters living in small spaces
- Cats and Dogs x Werewolves: Werewolves could get a boost to the Animal Training skill, and build relationships with animals (particularly dogs) faster
- Realm of Magic x Horse Ranch: Spellcasters could bind horses as familiars, make Nectar in the cauldron
- Seasons x Realm of Magic: Spellcasters could change the weather, just like mermaids
- High School Years x Realm of Magic: Spellcasters could opt to go to Magic School instead of/in addition to regular high school
- High School Years x Discover University: Could opt to go to boarding school, or to a private school, or do homeschooling
- Enchanted by Nature x Eco Lifestyle: Faeries could change the Eco Footprint
- Enchanted by Nature x Realm of Magic: Spellcasters could make Luck Potions in the cauldron, or change their/other Sims' Luck with a spell (Someone commented this is already possible?)
- Enchanted by Nature x Get to Work: Increase (or decrease) Luck with serums, special interaction between Faeries and Aliens
- Life and Death x Paranormal Stuff: Macabre Sims get a boost to the Paranormal Investigator career, Tarot Cards increase Medium skill
- Get together x base game since they added the calendar to it: Being able to schedule club gatherings on the calendar.
- Cats & Dogs x Horse Ranch x Cottage Living: veterinary skills, wellness treats, age up and down treats should apply to other animals, too!
- Horse Ranch x Island Living & GtW & EbN : special nectar for mermaids (mermaid kelp?) fairies (emotion potion or aura blossom petals) aliens (alien fruit) and ghosts (??)
- Eco Lifestyle: fizzing forbidden fruit and when you drink it you turn into a plant sim; benefit would be changing 1 fruit into 6 servings to be a plant sim for longer, as well as giving it to other sims to drink
- Seasons: adding cross-pack things to Seasonal Traditions. What about skiing/snowboarding being part of a general play in the snow activity? Using powers, playing with pets, playing soccer/football/foosball/darts/ping pong, going shopping (Black Friday/Boxing Day) loads more.
- GTW & Business and Hobbies - the GtW items look like they should work with B&H, because you can turn retail sales off, but the sims can't buy off of them.
- B&H & City Living- a tarp that lets you sell large items you crafted in your B&H or GtW store, like you can in city living at times. And/or be able to use this like the selling table.
- Get Together x Enchanted By Nature: Using the woohoo bush to relieve your bladder need or take a nap could increase the Natural Living skill
- Enchanted by Nature x Cool Kitchen Stuff and Home Chef Hustle: The blender should be able to prep ingredients, and do more than just smoothies
- Enchanted by Nature x Vampires: Smoothies that reduce Thirst, provide sun protection, and provide protection from vampires to other kinds of Sims (just like the cocktails)
- For Rent x City Living: Maintenance Events, etc. in San Myshuno and Evergreen Harbor apartments, add City Living traits to Residential Rentals
- Enchanted by Nature x Various: Woohoo in "natural" locations (i.e. the waterfall in Sulani, swimmable water, woohoo bushes, bat woohoo, transcendent woohoo, sky woohoo) increases Natural Living skill
- Enchanted By Nature x Outdoor Retreat: Herbalist potions increase Apothecary skill
- High School Years x Parenthood: Teens should be able to learn the Parenting skill by taking care of their siblings or reading parenting books, home ec class
- Vampires x Cottage Living: Vampires should be able to take plasma from cows, chickens, llamas (as well as the Horse Ranch animals)
- Enchanted By Nature x Base Game: A PlantSim can permanently become a PlantSim, have a "Plant Baby" instead of a Science Baby
- My Wedding Stories x Various: Occult-specific wedding arches
- My Wedding Stories x Strangerville: Military wedding
- Life and Death x Strangerville: Military funeral (present flag to family, drape flag over casket/urn, salute casket/urn, play "Taps"), special urn/tombstone with a star on it
- Island Living x Eco Lifestyle: Cleaning up Sulani changes Eco Footprint to Green
- Cottage Living x Horse Ranch: Should be able to trade Mini Goats and Mini Sheep for meat
- Paranormal Stuff x Life&Death: Temperance has all of the evil ghost abilities
- Adventure Awaits x GtW: add some features that we could make a prison more easily or for more features