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MaxiMermaid's avatar
MaxiMermaid
Rising Novice
3 months ago

WHY in Business and Hobbies can we only sell items placed on special shelving??

I just found out that in order to sell anything in this DLC, it must be placed on the provided shelving units. I own Get to Work, and in that pack you can mark items for sale regardless of what they're placed on.
Why is this not possible here?
I specifically bought this DLC to sell repaired electronics, handmade furniture, and similar items. I’m extremely disappointed that such a basic feature—selling items—is this restricted.
There are so many crafting and repair activities in the game now, but they don’t work with the business features of this DLC. What’s the point of adding all this content if we can’t even sell it properly?
Please fix this. This is not just a missing feature, it feels like a major design oversight.

16 Replies

  • MaxiMermaid's avatar
    MaxiMermaid
    Rising Novice
    3 months ago

    Actually «Nobody ever told you it was going to be a thing, you bought it knowing it wasn't the thing» is not true lol. I wouldn’t complain if I knew. Everyone said you can make basically ANYTHING with this dlc. And no. You can build a huge gym but you cannot sell items bigger than a slice of pizza. What kind of small shops are you talking about? It’s not about bakeries or coffee shops. This dlc is about monetization your hobby.
    In any case it’s not a reason to blame me. It’s EA’s task to explain us properly what this dlc actually is. 

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Veteran
    3 months ago

    Where did you see content declaring that you could make full retail stores where you can sell anything? Because it doesn't exist.

    Guys, seriously, you have to take personal responsibility with some of your purchasing choices. If you bought a Sims 4 pack that doesn't present itself as a retail pack, doesn't have full retail functionality, had no previews declaring it did, and many previews noting that it doesn't, all expecting for it to be a full retail focused experience... YOU are to blame, yes. It's not EA's fault you bought a product without understanding what it was, it just simply isn't. There are thousands of hours of gameplay footage of these packs BEFORE they come out and another thousand the day they come out, you don't have an excuse to be confused here. It's on you.

    The ONLY mention of selling things on the store page specifically says sell craftables.
    https://www.ea.com/games/the-sims/the-sims-4/buy/addon/the-sims-4-businesses-and-hobbies-expansion-pack

    The ONLY mention of selling things on the official blog post specifically mentions retail surfaces.
    https://www.ea.com/games/the-sims/the-sims-4/news/businesses-and-hobbies-expansion-pack

    The ONLY mention of selling things on the official livestream specifically states that you can only sell items from the retail surfaces and that there's no restocking or deeper retail elements.
    https://youtu.be/RMx4Ko9ouYo

  • EA_Cade's avatar
    EA_Cade
    Icon for Community Manager rankCommunity Manager
    3 months ago

    This thread has veered significantly off-topic and has been moderated accordingly. 

    Keep your posts constructive and related to the topic of the thread, or it will be locked.  

  • I feel like B&H was just a modern Get to Work but with intensified bugs. The playability of it is an absolute nightmare. It should have been a game pack to compliment and enhance G2W and base game not an expansion but… here we are. 

  • DizzyDee-K's avatar
    DizzyDee-K
    Seasoned Ace
    3 months ago

    I think folks have been confused by the selling options in B&H - thinking it's about "selling," about "retail."  We already have GTW retail shops. B&H offers something very different. With the kiosk and whiteboard you can create just about any sort of money making enterprise/venue you can come up with. 

    It's not about selling.

    I've had a very successful hostel - where Sims did nothing except pay by the hour to sleep. Mostly opened after my Sim went to bed, so everyone was sleeping. Perfect for a lazy Sim and their lazy customers. I've had a tea and bath house. Just tea sets and little rooms to bath in. I have a robot - who's been around forever, lots of skills - he has a venue with a couple of game tables and he just endlessly teaches classes or chats. Playing as a customer Sims can get mentored at the robotics station. Building bots goes faster when mentored.

    I have a Uni student who has a pottery shop in her garage. She teaches and sells her wares on the weekends. 

    Plus you can run a gym, a music school, a hackers den, a cat cafe or a horse stable. 

    Here's a home business. Only offers activities like woodworking, video games and building/using a rocket. It's all hourly - kiosk - plus paid mentoring. When my Sims visit they work on the Restoration Workshop items. Later my owner sells them (well marked up) at his GTW retail shop. Unfortunately unplayed customers aren't able to work on the RW items, but... oh well.

    The selling surfaces are a little frustrating, because when playing as a customer they don't restock and like the CL sales objects they're limited by what you can fit on them. But... we do already have GTW "retail." Often broken, but it's there.

    And now I'm going to have a Makeover Salon.

  • MaxiMermaid's avatar
    MaxiMermaid
    Rising Novice
    3 months ago

    Excuse me but why did you post your story? It is not the topic. 
    And please stop saying this dlc is not about selling. Selling is one of the activities. It works. And the dlc was promoted with this feature. It is just limited. And asked for fixing this. That’s it. 

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