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HollownessDevour's avatar
HollownessDevour
Seasoned Ace
9 hours ago

Why We Need 6 Traits in CAS

Traditionally, people have been asking for more traits, or more traits in CAS. There is a mod for 5 Traits in CAS that is often used, and though in GRO you can get up to 5 traits at YA+ they are not via CAS.

Glossing over the fact that you can cheat add, use mods or have GRO... I just think at this time we could just finally get a Base Game update for 6 Traits in CAS. For the following but not limited to reasons:

  • Simology Panel is set up for 2 columns and Friend Panel/Dynasty Panel is set up for 3 columns. It is just both balancing and aesthetically pleasing with all these formats.
  • It clearly isn't too difficult to make this type of amendment/adjustment in CAS if a Modder could set up 5 as a free mod. So this should be easily a Base Game update to set up 6.
  • GRO never had it in CAS, and cheats already exist for it—so it isn't like it really is taking away from this EP.
  • Traits are not created equal. After looking under the hood base game and older EP traits are just less fleshed out than newer (For Rent+) traits. Sims should be able to by this late stage have a mix of newer, and staple base traits to feel more unique.
  • Traits are broken down to Emotional, Social, Hobby and Lifestyle. Without the 5 traits in CAS mod, cheats and/or without GRO—one can not even select a trait per category—let alone more complexity.
Friend Panel 3 columnsSimology Panel 2 columnsDynasty Panel 3 columns

Additionally, I do think we should get a Trait Overhaul and Autonomy Overhaul to help make Sims and their behaviour unique.

1 Reply

  • As the Sims Labs freed the occult slot and created the death type slot, i hope they bring this one that we see in gallery when sims have more than 3 traits for the CAS base game:

     

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