Age span childhood/adulthood is very unbalanced
I posted this on the Sims Forum as well, click, but IMHO the balance between childhood and adulthood is very unbalanced at this moment in the sims. I am doing a Legendary Legacy challenge and with the current amount of days it takes a kid to be born and become a YA, the parents are almost elders by the time they've reached it. Assuming you don't cake your way through. I would like to see a bit more of multiple generations at the same time, and that made me look at the exact number of days that each age group has.
Here it is broken down in numbers. I have not taken the elder lifestage into account because all I get googling that is "varies per sim".
Days per life stage:
- Long => B: 12 - To: 28 - C: 52 - Te: 52 - YA: 80 - A: 80
- Normal => B: 3 - To: 7 - C: 13 - Te: 13 - YA: 20 - A: 20
- Short => B: 1.5 - To: 4 - C: 7 - Te: 7 - YA: 10 - A: 10
Days of childhood vs adulthood.
- Long => Child: 144 - Adult: 160 => 47%
- Normal => Child: 36 - Adult: 40 => 47%
- Short => Child: 19,5 - Adult: 20 => 49%
Some people say toddlers knocked the balance over, but even without toddlers you got this as a balance:
- Long => Child: 116 - Adult: 160 => 42%
- Normal => Child: 29 - Adult: 40 => 42%
- Short => Child: 15,5 - Adult: 20 => 43%
If you compare this to real life, and take for example 18 as young adult at a total of 80 years, then you would get a percentage of around 22%. Now I understand that that is not viable as you need time in the child lifestages to get certain things done, but still I believe the balance could use some tweaking towards something a bit more realistic. My best bet would be to make the young adult and adult stages longer, to compensate.
* On a sidenote, there also seems to be a Huge Gap between 'long' and 'normal', is that on purpose?