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thoughtfix's avatar
2 years ago
Solved

Certain Sims can lose ability to eat

Good afternoon!

I have an uncommon (but common enough to destroy several families) problem with sims losing the ability to eat. They pick up food, do not eat it, then put it back down. The common wisdom is to remove cc beds.

Debug steps attempted:

  • I saved the sim to my gallery, removed all CC and mods except for a verbose logging mod, and started a new savegame.
  • In the new savegame, I imported the sim to a new lot.
  • In the new lot, I deleted all other sims and families, and put the sim on a blank lot with just a mailbox and a table.
  • I told the Sim to "Delicioso" a meal and eat it.
  • She picked up the food, sat down in front of it, and cancelled the action.

I thought maybe it is a problem in one of her Traits. I have a mod installed when she was originally added to my game that randomly adds Traits based on traits that were on her parents. used MCCC to delete all her Traits and clear any flags it would, then reloaded the game without MCCC installed. No luck.

The main PC is on a Ryzen 7 7700, 32GB, 4070 Super. I installed the game on an M2 Pro Mac Mini and the impacted characters are still having this problem. While I was on the Mac, I decided to see what happens if I let a bugged character sit without commands. They starved to death.

Here is the debug Interactions log from the most important time in the latest test:

 

13:44:57.552686 [INFO] Lidia Mooning[0x0f0e129031ab0036], Enqueue, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, NONE, PIE_MENU-High, None
13:44:57.588695 [INFO] Lidia Mooning[0x0f0e129031ab0036], Done, sit_Passive(33), object_sitDiningTK_02:0x0ed61290463501a2, , AUTONOMY-Low, None
13:44:57.590696 [INFO] Lidia Mooning[0x0f0e129031ab0036], PreTransition, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, PRE_TRANSITIONING, PIE_MENU-High, Succeeded
13:44:57.591696 [INFO] Lidia Mooning[0x0f0e129031ab0036], Preparing, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, PRE_TRANSITIONING, PIE_MENU-High, None
13:44:58.679952 [INFO] Lidia Mooning[0x0f0e129031ab0036], Process_SI, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, RUNNING, PIE_MENU-High, None
13:44:58.682953 [INFO] Lidia Mooning[0x0f0e129031ab0036], Running, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, None
13:44:58.689955 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, "finishing_type=FinishingType.CONDITIONAL_EXIT, notify_UI=True, lifetime_state=LifetimeState.CANCELED, log_id=Cancel_SI, cancel_reason_msg=Conditional Action: Exit Cancel, ignore_must_run=False, user_cancel=False"
13:44:58.692955 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel_SI, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, Conditional Action: Exit Cancel
13:44:58.696956 [INFO] Lidia Mooning[0x0f0e129031ab0036], Done, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, None
13:44:58.698957 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, "finishing_type=FinishingType.INTERACTION_INCOMPATIBILITY, notify_UI=True, lifetime_state=LifetimeState.CANCELED, log_id=Cancel_SI, cancel_reason_msg=Incompatible with Sim's final transform., ignore_must_run=False, user_cancel=False"
13:44:58.699957 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, "finishing_type=FinishingType.INTERACTION_INCOMPATIBILITY, notify_UI=True, lifetime_state=LifetimeState.CANCELED, log_id=Cancel_SI, cancel_reason_msg=Incompatible with Sim's final transform., ignore_must_run=False, user_cancel=False"
13:44:58.700957 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, "finishing_type=FinishingType.INTERACTION_INCOMPATIBILITY, notify_UI=True, lifetime_state=LifetimeState.CANCELED, log_id=Cancel_SI, cancel_reason_msg=Incompatible with Sim's final transform., ignore_must_run=False, user_cancel=False"
13:44:58.702958 [INFO] Lidia Mooning[0x0f0e129031ab0036], Dequeue_Clear, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, None
13:44:58.703958 [INFO] Lidia Mooning[0x0f0e129031ab0036], Cancel, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, "finishing_type=FinishingType.NATURAL, notify_UI=False, lifetime_state=None, log_id=Complete_SI, cancel_reason_msg=Interaction Auto Completed, ignore_must_run=True, user_cancel=False"
13:44:58.730964 [INFO] Lidia Mooning[0x0f0e129031ab0036], Enqueue_Next, eat_to_clean_from_sit(37), object_Food_GardenSalad:0x0ed61290464a01a7, NONE, AUTONOMY-High, None
13:44:58.731964 [INFO] Lidia Mooning[0x0f0e129031ab0036], SIState:Remove, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, Success
13:44:58.732965 [INFO] Lidia Mooning[0x0f0e129031ab0036], Remove_SI, generic_consume_food(36), object_Food_GardenSalad:0x0ed61290464a01a7, STAGED, PIE_MENU-High, None
13:44:58.735965 [INFO] Lidia Mooning[0x0f0e129031ab0036], PreTransition, eat_to_clean_from_sit(37), object_Food_GardenSalad:0x0ed61290464a01a7, PRE_TRANSITIONING, AUTONOMY-High, Succeeded

I think the FinishingType.INTERACTION_INCOMPATIBILITY is the important part, but I can't figure out what's wrong with THIS sim.

I'd start a new savegame from scratch, but this still happens over multiple saves and eventually hits a character I want to play (or at least want to survive.)  I rescued one by talking a neighbor into turning her into a vampire, rescued another couple by moving them to a new home then marked as "unplayed" so they can carry the family line, but now I'm just so sick of it I have to open a support ticket.

I am putting a savegame on Google Drive as the instructions suggest. I hope a developer can load this character and see a more detailed debug log and see exactly what the INTERACTION_INCOMPATIBILITY is, and how I can remove it from my sim. In addition to my specific problem, I hope this will help the dozens of other users reporting issues with eating sims when cc items are present. Maybe it's the same flag?

https://drive.google.com/file/d/150RC2U5bvC-HANSopx-trwgv1CDlzuQH/view?usp=drive_link

Thank you!

Edit By Crinrict: Adjusted Title

  • crinrict's avatar
    crinrict
    2 years ago

    @thoughtfix Will try on your set of packs. I don't think the issue is a pack you have but one you don't have that's why I needed the packs you own.

    EDIT: I can duplicate it on your set of packs so now to narrow down which missing pack is causing issues).

    EDIT EDIT: Enabling Jungle Adventure fixes it (this is not a recommendation to buy the pack). Wonder if some mod added something to your Sim that was related to the pack and now fails because the pack isn't present.

    When I have the pack enabled the Sim gets a moodlet from the pack, It's called overwhelming Flavor and it says that the Sim can't eat the whole meal. My guess is that this is what's causing the issue.

    You created the Sim from scratch right ? Have you also been using mods or just CC ? I don't think cc would add this moodlet but maybe it was some mod that had a component for JA. 

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