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@SqueamishNerdI agree with everything you said. Though if I don't want my Sim to be given a certain trait there should be a pop-up window that lets you choose whether your Sim should get it or not (or whatever). ☺️
And pillow fights would be adorable, especially for couples. And allowing adults to play with toddlers/kids would be cool too. 😉
And I remember when they used to roast marshmallows at the fireplace in Sims 2 as well. ☺️
Also if I remember correctly, in TS3 for 3DS sometimes Sims would autonomously stand in front of a window and have a thought bubble of a butterfly over their heads. I forget the name of the action but you couldn't tap on the window or anything to make them perform it. I think it was a rare autonomous interaction or something. 😕
And I remember once in TS1 for console (which I still have since I still have my GameCube from maybe 6 or so years ago), I caught one of my Sims in a household I created autonomously tucking a child in (and there was no option to do that in the game). ☺️
But I remembered the window thing from TS3 for 3DS when I read your post about idling actions like looking out the window (and I think it happened when a Sim was idle, too, since I always play with free will off and when the action would happen the Sim would walk up to the window). 😉
- SqueamishNerd5 years agoSeasoned Ace@AprilTheSimmer96 I totally missed your first post (#6)!
If TS4 Outdoor Retreat is installed the sims can roast marshmallows over campfires. They can also roast hot dogs, veggie dogs, beetles (Eco Lifestyle) and fish. They can't do it at fireplaces though.
Sims can tuck in toddlers and children in TS4 too. I'm not completely sure if it came with TS4 Parenthood or if it's base game. The interaction can both be directed and is made autonomously. I think the toddler/child can ask an adult to do it, which makes the adult follow the toddler/child to the bed to tuck them in. They can also read toddlers to sleep (I don't think that they can read children to sleep, and if they can't I wish they could).- 5 years ago@SqueamishNerd You're right about it being basegame. ☺️ I wonder if it came with the Parenthood patch or something. 😯 Also yes, the toddler can ask an adult to tuck them in as well. 😉
Also sadly no, they can't read children to sleep (as far as I know). Maybe 'cause they're older than toddlers? 😯 Idk. But it would be cool. ☺️ - PugLove8885 years agoHero (Retired)
@SqueamishNerd , I did a little testing on Goofball Sims and Childish Sims and this is what I found so far:
Childish Sims could:
play with doll house
play with small toys
play, hug, and talk to large stuffed animals
play in the bathtub
They cannot use the Voidcritter battle station or packs, the monkey bars, the puppet theater, use the kid's doctor kit (for empathy), or the kid's chemistry table
Goofball Sims could not do any of these activities, even the ones that Childish Sims can do!
There might be more things that Childish Sims can do, but these were what I could think of at the moment! 😇
Update: Childish Sims can play with small toys, but you have to take them out of the toybox first , as you can't direct them to do so from the toybox itself.😉- SqueamishNerd5 years agoSeasoned Ace@PugLove888 Any sim seem to be able to buy Voidcritter packs on the computer, and open them, so they can collect Voidcritter cards, but they can't swap the cards with other sims. I feel like adult sims should be able to play with the Voidcritter station too. I mean, Voidcritters are basically like Pokémon, and in real life a lot of adults play Pokémon games or watch the Pokémon anime, often together with their children. At least childish and geek sims should be able to play with the Voidcritter station, but I would rather see any sims being able to do it. It would be a nice thing children and adults could do together, because now there's almost nothing that children and adults can do together. Children and adults can build the school projects (from Parenthood) together, adults sims can read to children, other than that?... Well, they can at least talk with each other. xD I guess childish adults can play with the doll house together with children too, is that right?
So odd that adult sims can't take out toys from the toy boxes by themselves, that we must open the box to take them out for them. That also means that adults can't take out toys from the toy box to give to a toddler or child.
@CircuitD "Some of the moods don’t fit the situation or sim." reminds me of something that happened in my game yesterday. I have a klepto sim, she autonomously stole a vase at the museum. I didn't want the vase, I would rather have it in that museum, and she's far from short on money, so I put the vase in her home and clicked "Return stolen object". She got a happy moodlet saying something like "It feels so good to give back things I've stolen." and I was like "Wait, what? You're a kleptomaniac..." I have no idea what it's like to feel the urge to steal stuff in real life, I have no idea if people who do it feel good for giving the stuff back, but this is The Sims, and I feel like my klepto sim, who's also evil and mean/grouchy (not sure what the trait is called in English), shouldn't be happy about giving stolen stuff back. Right?
I agree that there are too few moods. I think scared should absolutely be added. Also, the tense mood often feels like it should be stressed instead, and sometimes it's referred to as "stressed", at least in the Swedish translation of the game, for example with Parenthood when sims can ask another sim about their mood it says "Talk about stressed mood" when the sim they're talking to is tense. Yoga should give a calm mood and a zen moodlet, imo.
This thing with enemies not looking like enemies, it's so annoying. They always look so happy when they greet each other. But when an enemy dies I think they get happy, and they get happy from viewing their enemy's grave/urn. Maybe they have to be arch-enemies for that though? I'm not completely sure. Evil sims will point and laugh during another sims death in an accident, for example a fire, but they'll get sad after the sim has died, even if they didn't knew the sim.
Talking about skills not being beneficial. In TS3 sims could run faster if they had higher athletic skill. In TS4 everyone runs at the same speed.
Attractions and preference system: Yes please!
Didn't they fix the vampiric circadian rhythm? I thought that was fixed. Maybe the code broke with another update. I mean, TS4 is very complicated, sometimes things break when they're fixing something else. It's irritating, but it's like that with anything you program, so I wish they had more people for testing and fixing bugs.
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