Lifestyle Feedback Redux
I fear that around the time Snowy Escape came out I gave y'all some very frustrated feedback on Lifestyles. My general feeling was that they were too easy to get, impossible to get rid of (I had 4 and no matter how much lifestyle-go-poof potions I drank they wouldn't go away), and that the buffs were too strong. I was particularly vexed that all of my Responsible children immediately became workaholics.
My friend acquired Snowy Escape kind of recently and was having a lot of fun playing with them, so I thought I'd give them another shot. She seemed to be having a blast with them!
Er. I admit that I'm using Bienchen's mod that tones down the buffs. Because Tense +5 is completely incapacitating, that's why. There's punishing us for neglecting our lifestyles, and then there's crippling us.
That said, I still feel like some of them are too easy to get. Some of this might be the fault of Bienchen's mod, as she made it so being friends with your family didn't "count" towards People Person, which I initially considered a huge plus because I tend to play families and therefore all my Sims were getting People Person because they were friends with their parents, siblings, and children despite my play style not being overly social. 😉 HOWEVER. Um. Now all my Sims are getting Close-Knit, which makes them tense because I don't tend to rush out and make my Sim have a million friends immediately, but they do tend to gradually acquire friends over time. So I play them for a week, they gain Close-Knit, and two or three weeks later they're tense all the time from having "too many friends." :-/
That said, I am, in fact, having a LOT of fun with Active, Outdoorsy, Hungry for Love, Single and Loving It, etc. Techhie depends on the Sim, and the same friend complained that her Sims with the Techhie lifestyle were perpetually tense off-the-grid with a "where's the wifi?" moodlet... while hacking, surfing the web, etc., because she has wind turbines and solar panels. I remember being very frustrated with Techhie because one of my Sims was autonomously obsessed with the gaming mat to the point where he gained the Techhie lifestyle... and then was perpetually bored at work because he was a Conservationist! So I suppose I need to take their gaming mat away if I want them to have an outdoorsy career. 😉
I do know that you probably need to take lifespans into account, and if the amount of time needed to gain a lifestyle was too long it would be impossible for your short-lifespan players, but I'm a long-lifespan/aging off player and like to take things slowly. 😉
Thank you for reading and as you were. :D