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So along came DHD and it was all my kind of taste in furniture, I was excited about the modular options. I was super excited about the career because I'm a Sim builder. But...as you said it's just so broken. So much potential, infinite furniture combinations but so many bugs both in the furnishings and the career. Still not fixed after such a long time.
I still use it a lot, I mean the kitchen units were really needed as the kitchens are way too old fashioned IMO and it needed modern kitchen units. Plus they mix and match well with the Snowy Escape kitchens which on their own, look half finished.
But the other units have to be used very carefully indeed and tested in various combinations before they stay put. Otherwise half the furniture and decor disappears to the Household Inventory every time you travel or leave the household.
As for the career, well again so much promise but so very bugged.
I just want to say to everyone who would like to play with the build mode items and the world, but is holding back because of vampire attacks, that, so far, I haven't had a vampire attack a sim unless I've directed it to happen. I don't know whether vampires has been patched or whether I've just been lucky?
I owned vampires for a long time before I decided to play the pack, and aside from having the pre-made vampires come to the door occasionally, I was barely reminded the pack and world existed. If I use the 'Disallow Vampires' option on the front door, I don't see vampires at all.
I've been playing Vampires for a while, and I'm enjoying it, even though I manage to creep myself out a lot. I've made myself uncomfortable making a vamp sim visit a household with children or pets, so I totally understand people who don't want to buy the pack because it's ooky.
I'm still being careful. All my played sims have garlic planted somewhere on their lots, or one of the garlic items hanging in their house, and I haven't tested what happens when there's no garlic. I'll probably test a household without garlic soon and see what happens, because I think, so far, garlic has so far stopped all unplayed vampires from doing anything bad on a lot. Making assumptions based on what my played vampires' experience, they probably become too nauseated to drink, or even stay long on the lot.
For my played vampires, who have garlic immunity, I have plasma packs in their inventories, and I've noticed that, so far, when they visit, they always drink a plasma pack. The 'no vampires' door option would stop them from visiting too, though I'm allowing vampires on most lots and having my sims be friendly with them, because I'm honestly curious to see if there's a situation where a vampire does come onto the lot to attack the household I'm playing.
One weird thing I noticed--when I played my vamp, he visited the household I'm playing now and made friends, and he has the 'beloved' trait, as well as maxed Charisma, so he should still know my sims--but when the household I'm playing now ran into him, they didn't know him and introduced themselves. I'm pretty sure I didn't wipe their memories. I'll have to check that out and find out what happened.
I just wanted to let you all know, who are maybe looking for new game play and more build mode items, because Vampires and ROM seem to run relatively smoothly, compared to some of the packs I've been reading about here and elsewhere. I only have one issue with ROM, and it's not really even an issue. It's because it's god-mode. It's really hard for me to not turn a sim into a ROM mage because of how the animations look, how everything works so well, and because the powers are so convenient.
- simsplayer8183 years agoHero@Crayola4321 I love ROM and I find it blends really well with Paranormal (as a total fraidy cat that's as spooky as I go lol). I use Glimmerbrook Watch for that purpose, my Paranormal Investigator is based there. Surprisingly, it also blends well with cottage living. It's the perfect spot to add wild birds, foxes, rabbits. I've done this for my Wiccan Sim.
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