Forum Discussion
LiELF
4 years agoSeasoned Veteran
Yeah, the overall Occult presence has really been getting shafted. In the beginning of Sims 4, a rep from Maxis actually tried to say that Supernaturals weren't a staple of The Sims. Um, hello? Sims 1 had an entire pack called Makin' Magic and had a lot of quirky supernatural stuff. But it had me thinking that they had never intended to go the Occult route in the beginning. I mean, are you going to tell me that spas are a staple? Because we got that pack before we got Vampires. It could be argued that anything not in Sims 1 isn't a staple, which is just silly.
I honestly feel like most of the Occults we have are excellent, for what they are. But the Plant Sims...my god. They're so lame. It's like they were thrown to the interns, worked on for an hour, and tossed in as is. The Spellcasters should most definitely have been an EP with extensive magic, expanded effects and paths, and more interactable Familiars, but I still adore them. And the Mermaids should have had an underwater lot with some sea-themed furniture. I don't think they need too many more powers except maybe communicating with the fish in the game and being able to name them and keep them as pets. I just don't see Mermaids as beings with an exorbitant amount of power. But, again, I really love them.
Paranormal was awesome except I don't understand why we didn't get a Ghost overhaul so we can create them in CAS and play them and have them be more... "ghost-like". I still want to see that happen.
As for new Occults, Werewolves are at the top for me. I would love Fairies too, but I want them to have more of an edge to them and have some of the Unseelie elements. Genies have been a Thing since at least Sims 2 so where are they? They wouldn't have to be on the scale of the others. And what about Zombies? In Sims 2, if you tried to raise a Sim from the dead there was a potential botch where the Sim would come back as a Zombie. I don't think we need the plant-eating variety of Sims 3 but maybe a new twist on them. I wish they'd come with Realm of Magic with some Necromancy magic. Such a missed opportunity. I'd also like to see some Mummies. Even if they're tied to the sarcophagus, I just want them to scare the bejeesus out of my Sims. And I also really want some new mythical beasts and beings. Dragons? Yes. Sphinx? Yes. Goblins, Elves, Hippogriffs, Faery Dragons, Dryads (maybe they can be the new and improved plant Sims?) Wraiths, Changelings, Kitsune... Yes, yes, yes!
It's great that we get some little extra tidbits here and there, but I really want to see some new playable Occults. The Sims 4 art style and quirkiness is so perfect for fantasy stuff that it just kills me to have to sit back and wait and guess and hope for the best. I really, really hope there's more in the future for our little beloved nightmares and fantasticals. *Sigh*
I honestly feel like most of the Occults we have are excellent, for what they are. But the Plant Sims...my god. They're so lame. It's like they were thrown to the interns, worked on for an hour, and tossed in as is. The Spellcasters should most definitely have been an EP with extensive magic, expanded effects and paths, and more interactable Familiars, but I still adore them. And the Mermaids should have had an underwater lot with some sea-themed furniture. I don't think they need too many more powers except maybe communicating with the fish in the game and being able to name them and keep them as pets. I just don't see Mermaids as beings with an exorbitant amount of power. But, again, I really love them.
Paranormal was awesome except I don't understand why we didn't get a Ghost overhaul so we can create them in CAS and play them and have them be more... "ghost-like". I still want to see that happen.
As for new Occults, Werewolves are at the top for me. I would love Fairies too, but I want them to have more of an edge to them and have some of the Unseelie elements. Genies have been a Thing since at least Sims 2 so where are they? They wouldn't have to be on the scale of the others. And what about Zombies? In Sims 2, if you tried to raise a Sim from the dead there was a potential botch where the Sim would come back as a Zombie. I don't think we need the plant-eating variety of Sims 3 but maybe a new twist on them. I wish they'd come with Realm of Magic with some Necromancy magic. Such a missed opportunity. I'd also like to see some Mummies. Even if they're tied to the sarcophagus, I just want them to scare the bejeesus out of my Sims. And I also really want some new mythical beasts and beings. Dragons? Yes. Sphinx? Yes. Goblins, Elves, Hippogriffs, Faery Dragons, Dryads (maybe they can be the new and improved plant Sims?) Wraiths, Changelings, Kitsune... Yes, yes, yes!
It's great that we get some little extra tidbits here and there, but I really want to see some new playable Occults. The Sims 4 art style and quirkiness is so perfect for fantasy stuff that it just kills me to have to sit back and wait and guess and hope for the best. I really, really hope there's more in the future for our little beloved nightmares and fantasticals. *Sigh*
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