9 years ago
Let's talk about the flawed emotion system
I have a problem with this game's emotional system on treating sims emotion with it's flawed rating/grading mood. How in the H? can a Sim become happy (any positive emotion) in a decorated room with max motive when their love ones are gone in a day? and they are not very sentimental when they see their love ones grave. It just doesn't really make sense at all, when their emotion keeps changing back as positive to negative; vice versa. I find it extremely awkward to see my sims becoming happy in a moment when they lose a fight when they have the Self-Assured/Hot-Headed trait. How are they even smart sims, when they can't even control their emotion correctly? seriously you get depressed in a wedding while it's a happy moment in life. not only that a child sim can become "uncomfortable" when there's a monster in their bed, why isn't there a Fear/scared emotion when it's suitable?
The emotional system is a let down and has a very flawed scoring system that outweigh's certain emotion in favor for another one, with a grading system that overwhelm the mood of a sim.
I suggest that certain events that ties with the emotions must be made permanent until time passes. what do you think? Should the developers take a look at the emotions and add in a another crucial emotion (Scared)?
The emotional system is a let down and has a very flawed scoring system that outweigh's certain emotion in favor for another one, with a grading system that overwhelm the mood of a sim.
I suggest that certain events that ties with the emotions must be made permanent until time passes. what do you think? Should the developers take a look at the emotions and add in a another crucial emotion (Scared)?