Forum Discussion
I have a few questions that I hope can be answers, and ideas for future development if that is okay:
- When using the dresser module to save outfits, there is a special category for elders, but teens are in the same group as YA and adults. I assume there is a really good reason for this, but I'm curious as to why. For me it would feel more natural with a separate one for teens, as they have a less mature look than especially adults, while elders often retain their style from adulthood.
- Speaking of saving outfits, today I need to click on each individual outfit to save it - would there be a way to click on a sim and save all of their outfits with one click?
- When excluding a hairstyle or a piece of clothing with the dresser unit, is there anyway to add a way to exclude all swatches of that item at the same time?
- I have a vague memory of being able to set an age span for elders instead of a set number of days. Why was this changed? I quite liked that I didn't know exactly when my elders died after they had reached their full lifespan. Is there any chance of bringing that feature (or something like it) back?
- One of the features I'd really like is limiting club membership by place you are local (Willow Creek, Windenburg and so on). You already add female and male to the categories, is there any chance you could add something that has to do with locality as well?
Finally, thank you, for a fantastic mod.
Trying to answer. Hopefully I understand everthing and the reply makes sense.
- Unfortunately the live stages and the connected clothing categories are hardcoded in the game and can't be changed by a mod. If the game core doesn't distinguish between T, YA and A clothing categories that can't be introduced by external code.
- Are you talking about the MCCC dresser function? If so, no there is no chance to "bulk" save many outfits. CAS in general is hard to modify.
- No, every swatch of a CAS item is coding wise a unique item. Unfortunately if you in-/exclude a CAS item you always have to take care of all the swatches manually.
- With the introduction of HSY EA changed the way how the game deals with aging. Have a look at the MCCC 2022.5 change log:
Fixed aging issues caused by the HSY update. EA changed default age spans for several ages (with no notices in the change log on their website , I might add!) so that caused differences between the number of days the Sims have lived and the life spans which caused some Sims to be immediately ready to age-up on starting the game. Teen was changed from 13 to 21. Adult was changed from 24 to 33. Elder was changed from 10 to 14. Workarounds should no longer be necessary for games with different aging speeds now either. From my testing, works fine on Short, Long or Normal (although there is still really not too much reason to play on anything but Normal just using whatever age-spans you want for the Sims in that...) I can forwared your idea a club locatlization attribute to Deaderpool. But there should be already other mods modyfing clubs which might already able to realize something that.
Thank you very much for your praise. I'm glad you like MCCC.
- JesLet406 months agoSeasoned Ace
Thank you for taking the time to answer. A bit sad that a lot of things can't be done, but at least now I know why it can't be done.
Also, thank you for forwarding my idea with clubs, it would be a great feature if it could be done.
About The Sims 4 Mods & Custom Content
Find expert tips, troubleshooting help, tutorials for mods and custom content, and The Sims 4 patch files in our forum.
4,876 PostsLatest Activity: 3 hours agoRelated Posts
Recent Discussions
- 3 hours ago
- 16 hours ago
- 2 days ago
- 3 days ago