Forum Discussion
Mjr1124 wrote:
neuroheart wrote:
Mjr1124 wrote:
The tile glitch is not an Easter egg, I don't know why people keep saying that. It is not available to everyone
How so?
If you already built your last tile before the glitch you were never able to get any extra tiles or xp. If you didn't pay attention after the glitch, you could accidentally tap your last tile and be done as well. The last update seemingly arbitrarily collected some people's rents, tasks and tiles, and now those people are done as well. A true Easter egg is a reward to everyone.
Exactly. Just like the statue from tapping homer 10 times.
They also took out the 3.5 day tiles in effort to prevent many that did lose their tile to start a new one. Finally I think unless you placed and covered all the water, I thought there is a restriction on placing them over new water if you have x placed. I thought someone posted that before.neuroheart wrote:
Mjr1124 wrote:
neuroheart wrote:
Mjr1124 wrote:
The tile glitch is not an Easter egg, I don't know why people keep saying that. It is not available to everyone
How so?
If you already built your last tile before the glitch you were never able to get any extra tiles or xp. If you didn't pay attention after the glitch, you could accidentally tap your last tile and be done as well. The last update seemingly arbitrarily collected some people's rents, tasks and tiles, and now those people are done as well. A true Easter egg is a reward to everyone.
Hmmm. Well, I already talked about this, so I'll just repost that.neuroheart wrote:
No, I think that's a separate issue. Not being able to build more tiles is not equal to being unable to stack them. Like, I have stacked handshakes on my channel six building right now, for my Channel Ocho broadcast. Not everyone has channel six, or maybe they don't have Bumblebee Man so they can't broadcast Channel Ocho, but that broadcast not being available to every single person doesn't make the stackability a glitch. If the means of broadcast are there, handshakes can be stacked. If the means of building a boardwalk section are there, handshakes can be stacked on it. It's predictable.
Sometimes my brown houses look like a building from squidport, or one of the little stores, or what looks like the shards of a shattered object elsewhere in town. This is a weird thing that happens sometimes, and I can't predict or control it. It's a glitch in my graphics. See what I'm saying?
I understand what you are saying, but I disagree that it's a separate issue. There just would not be so many variables if it were a true Easter egg. Just because if you haven't cashed in your last tile you can predict exactly how to make the glitch work every time does not instantly mean its an intended effect. Many glitches are repeatable like this, many are uncontrollable like the graphics one you mentioned. They are not mutually exclusive.- I believe that EA should be well and truelly aware of this issue, and if they haven't fixed it a yet in the countless updates since it was first discovered then it cant be classed as cheating..
HCoinslot wrote:
dgwglenn wrote:
As wickedlittle stated 'it's part of the game as given to us'. That means it's a feature and not a glitch so using it is not cheating. I tapped my bottom handshake and was capped at 151 SP tiles. Does that mean I've been cheated? No, it just means I'm not as talented (well patient anyhow) as others.
The big 4 have been designed differently to all other buildings and the stackable handshakes are just one difference which promotes community play.
So because the Konami code was included in tons of games, entering it to gain full power-up's or an extra 30 lives is feature, and not a cheat?
Not cheating at all, Konami put that in there, and knew everyone knew about it. Again, it is still using everything provided by the game. Using a game shark or something to duplicate the exact same thing if Konami hadn't put the code in would be be cheating.GamerGD3 wrote:
I do think this game can be seen as a competitive game. There are always those that want to be first one to get the update, first one to complete it, etc. It's also competitive how well your town is designed, which is why there were competitions on the 'best' designed area. Finally, it's also competitive on the rarity of the items owned. There are people that want to keep exclusives gone forever, while new players get jealous of those that have them.
I look at things like that as more of a rivalry thing, an internal competition, but whether or not you (random player who is not my friend in the game) have things does not affect my game. So it might be a bragging rights thing, but it doesn't affect game play except for you and your friends. If you don't participate in stackables, you don't "lose". You just might not collect donuts as fast as others, and that can be rectified by purchasing them with real cash.HCoinslot wrote:
dgwglenn wrote:
As wickedlittle stated 'it's part of the game as given to us'. That means it's a feature and not a glitch so using it is not cheating. I tapped my bottom handshake and was capped at 151 SP tiles. Does that mean I've been cheated? No, it just means I'm not as talented (well patient anyhow) as others.
The big 4 have been designed differently to all other buildings and the stackable handshakes are just one difference which promotes community play.
So because the Konami code was included in tons of games, entering it to gain full power-up's or an extra 30 lives is feature, and not a cheat?
It is a feature. Konami felt that the game would be "too difficult" for most players to beat the game, thus putting in the code. I've seen that posted before on the history of the code.
It's more a fact if the player considers it cheating. I've beaten the game without the code, after I knew about/used the code. If the player is just simply trying to "beat" the game, using the code serves the purpose for that goal. The player can strive to beat the game without the code (like me), but the outcome is still the same. The game is beaten.Mjr1124 wrote:
Many glitches are repeatable
Well, I'm sorry, but you're incorrect. Part of the definition of a glitch is that it's unexpected, unpredictable, or sudden. Graphics glitches happen to a lot of players, but they don't all happen the same and they are not predictable. Some players got their level rolled back after the update, and they got to level up again and get two donuts. That was a glitch; it couldn't be controlled, it was a bug in the program, and it didn't happen to everyone. Since everyone can stack handshakes on certain things (provided they have the means to generate the necessary item) it is a predictable feature of the game. I really don't understand tagging a useful feature with a word that literally means "malfunction" or "problem" and accusing anyone who benefits from it of being a cheater.They are not mutually exclusive.
Nope, sorry, I think you're incorrect again. Building a section and stacking handshakes on a section are related things because you must have the first to have the second, but they're different processes. The stackability isn't a glitch just because the boardwalk section can't be built due to other bits of code in the game.
You could still stack handshakes on your farm, channel six, or stage if you have one. You aren't excluded from stackability entirely, you're just prevented from building a new boardwalk section. (I am too, by the way.)- Has it ever been confirmed that it is indeed an error and not a feature?
HCoinslot wrote:
Actually the code was included in the original Gradius by accident. Much like our tile glitch (in my opinion). Does the intention (or lack thereof) to include it decide whether or not it is cheating?
It was originally used as a test feature. The game was difficult, so it was designed as a way for Konomi's testers to be able to test the game. Since the testers had trouble with the game (without the code), they left it in the game for all players that would have difficulty with said game (on a game by game basis - for the reward for entering in said code).neuroheart wrote:
Mjr1124 wrote:
Many glitches are repeatable
Well, I'm sorry, but you're incorrect. Part of the definition of a glitch is that it's unexpected, unpredictable, or sudden. Graphics glitches happen to a lot of players, but they don't all happen the same and they are not predictable. Some players got their level rolled back after the update, and they got to level up again and get two donuts. That was a glitch; it couldn't be controlled, it was a bug in the program, and it didn't happen to everyone. Since everyone can stack handshakes on certain things (provided they have the means to generate the necessary item) it is a predictable feature of the game. I really don't understand tagging a useful feature with a word that literally means "malfunction" or "problem" and accusing anyone who benefits from it of being a cheater.They are not mutually exclusive.
Nope, sorry, I think you're incorrect again. Building a section and stacking handshakes on a section are related things because you must have the first to have the second, but they're different processes. The stackability isn't a glitch just because the boardwalk section can't be built due to other bits of code in the game.
You could still stack handshakes on your farm, channel six, or stage if you have one. You aren't excluded from stackability entirely, you're just prevented from building a new boardwalk section. (I am too, by the way.)
The racetrack glitch was repeatable. It was fixed a lot sooner than the tile glitch because it had a far greater impact on the game. Use it up while you can, whether you agree with me on the definition of the word glitch, I'm betting this "feature" won't last forever.
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