Forum Discussion

remjohn's avatar
2 years ago

St st st stutter

Constant stutters and frame rate drops. Seriously EA, try finishing a game before realising it just once!

9 Replies

  • Steam version here but sadly the same issue.

    This is an Unreal Engine 4 game that has been released without a pre-shader compilation stage as the game first loads or during the menu so the shaders are being generated as you play and because Unreal Engine 4 is not very well optimised for multi-threaded CPUs you get a stutter the first time a new effect is generated. Eventually all the shaders will be generated but the cache will reset once you update your graphics driver and/or if the game has a big update.

    It just beggar's belief that EA released the game like this after their own Star Wars Jedi: Survivor, also a UE4 game, was released with the EXACT same issue!!! Even now Jedi: Survivor is a travesty of a PC release as the developers never bothered to fix it properly so performance, especially with ray-tracing, remains poor and it has both shader *and* traversal stutters. Lovely!!!

    I expected better from an experienced and talented developer like Codemasters. I am very disappointed and will be requesting a refund from Steam where I bought the game.

  • It does this on Xbox and repeats at the exact same point if you restart the stage immediately so doesn't seem to cache anything here. 

  • Just... wow... Codemasters must have worked really hard to implement stuttering on the consoles then because it shouldn't even be a thing as they use fixed hardware so the shaders are pre-compiled and included with the game download and updated via patches if required.

    Maybe what you're seeing are traversal stutters, another issue that Unreal Engine 4 is notorious for and one which does affect consoles as it is caused by the engine's streaming system that will cause a momentary hitch at certain points on the map where the game loads in a lot of data. This causes the framerate to drop and you get a stutter in the game. If the stutter is repeatable and in the same place each time then it is traversal stutter. There is no fix for that as far as I am aware as it is just a limitation of the engine.

  • I suspect it's happening as it loads specific sectors. 

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    2 years ago

    Had 3 hours on PS5 earlier.  Was half expecting some frame rate drops. But was silky smooth entire time.   However that said.  I’m obsessive about settings:  so  disable every setting on PS5 that isn’t needed to play a game.  Then I also do the same with TV:  setting it to game mode doesn’t turn off every tv feature that causes interference with game signals being sent from console.    So display settings anything that adjusts in real time gets turned off and anythin that say low, med high auto gets turned off.   Then I access my Sony tv developer settings and turn off all background processes:  

    TVs these days are a pain.  So many features and apps constantly running and every tv manufacturer develops their own super amazing picture mode:  All these things cause issues with games.  ESP those that have to constantly refresh  fast moving  feature rich images like you get in racing games 

  • mickeeiemouse69's avatar
    mickeeiemouse69
    Seasoned Adventurer
    2 years ago

    Its a stutterfest for me, thought it was shaders compiling but constant stutters even on stages already run. It plays ok when its smooth, but not really playable as is. ultra low through to ultra, no change in stutter frequency.

    i5 11600, 7900xtx, 32gb 3200 ram. 

    MM

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    2 years ago
    @miggi154 I can simply recreate stuttering and all other performance issues. Just change TV setting display from game to another setting such as movie. It’s something I came across by accident years ago. What happened then still happens on every tv I’ve used a console on.

    Looked into it. From what I read. Developers design games to work on specific consoles. Only using consoles hardware/software to optimise the game. As all TV manufacturers use their own hardware and software to optimise their tvs display. Most can’t get the desired picture using basic tv settings so they come up with their own picture enhancement programs, and other such things. Game mode turns most off these settings off but not all. Reason game mode turns majority of them off? Because they cause performance issues with games.

    Any TV display should only use basic setting sliders if being used to play a game. Its reason gaming monitors are better, they don’t have it’s own operating system running processes that cause interference with information being sent to display

About WRC General Discussion

Discuss the latest news and game information around EA SPORTS™ WRC in the community forums.1,507 PostsLatest Activity: 2 years ago