Ideas

Scout12302001's avatar
Scout12302001
Rising Spectator
1 day ago

Broken RPK animation

If a character uses the "RPK" with a bipod deployed, the machine gun has a broken animation for gripping the weapon by the forearm/handguard — the character appears to be holding the machine gun in mid-air. If the bipod is removed, the forearm/handguard grip animation works normally.

Animation of the RPK without the bipod — the character holds the weapon normally:

 

 

And here's the broken RPK animation with the bipod, where the character holds the weapon in mid-air:

 

9 Comments

  • Yeah, I've noticed this constantly too, it's really annoying. Finally someone else noticed it as well. Let's hope the developers fix it.

  • Scout12302001's avatar
    Scout12302001
    Rising Spectator
    1 day ago

    I'm sure something similar exists with other weapons too if you look for it🙃

  • Yeah, bugs like this break immersion. The game already has "so few" problems, and now there's this obvious, eye-catching issue on top of it.

  • Scout12302001's avatar
    Scout12302001
    Rising Spectator
    1 day ago

    I'll also add that when you deploy the machine gun on the bipod, it looks even more ridiculous...

     

  • This is my favorite weapon. And you know what? I like this animation.

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