Yes, I’m the player on PS5 with this problem. It’s definitely still a problem. I just going to copy paste my reply from the other thread here. If anyone needs any other information, just ask.
I’ve been having this problem since the release of Life and Death. As soon as the ghost "moves on" in whatever manner they do … rebirth, fading away, being released to the Netherworld by another sim … the only moodlet any other sim will get from any heirloom is angry. Doesn’t matter if there’s a will or not. Doesn’t matter if an emotion was attached to the will, and if so which one. Doesn’t matter if the sim was well loved or hated, or if the sim thinking about the heirloom's owner ever even knew the dead sim.
It’s really frustrating, because it negates having heirlooms at all. For example, my plan had been to pass down my legacy family's wedding rings to each new generation, but as soon as those ghosts were gone? Can’t use the rings anymore unless I want the happy bride and groom angry all the time. After having been passed down 15 generations before the release of L&D, they just sit in the jewelry box now. I regret making them heirlooms.
And I play on PS5, so no mods or cc causing problems. The problem is with the coding for heirlooms.
Addendum: I did forget to mention that it all does work fine while the sim who created the heirloom is still a ghost, whether they are a played ghost or free range unplayed. Other sims will have feelings about the heirloom's owner other than Dead to Me angry.