I attached and submitted the LE text when I created the post, but I guess attachments don't show up? I removed BE, but I was unable to recreate the exact LE since I believe it is something that is occurring outside of my actions. I did, however, receive a new LE from my attempt to recreate it, but I think it will have to be reported in a different post.
This is the LE text that I originally submitted. Please note, I have since removed BE:
<?xml version="1.0" ?><root><BetterExceptions><BEversion>v3.15</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>86fb18895fee975069987e98</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-20 10:47:40</createtime><buildsignature>Local.Unknown.Unknown.1.121.372.1020-1.300.000.234.Release</buildsignature><categoryid>tunable.py:882</categoryid><desyncid>86fb18895fee975069987e98</desyncid><systemconfig/><screenshot/><desyncdata>Exception while updating story progression service.: (IndexError: list index out of range) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_tracker.py", line 139, in update_arcs_gen File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_arc.py", line 166, in update_story_arc File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_chapter.py", line 248, in update_story_chapter File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_actions\story_progression_action_base.py", line 54, in run_story_progression_action File "T:\InGame\Gameplay\Scripts\Server\story_progression\story_progression_actions\story_progression_action_relationship.py", line 102, in _save_participants File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1162, in get_active_bit_by_value File "T:\InGame\Gameplay\Scripts\Server\relationships\tunable.py", line 882, in get_active_bit_by_value IndexError: list index out of rangertim=0 Client Session Time: 38.72 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,644,1,6152 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 Ti 32.0.15.9174, GUID: 2E211FAA-B204-11EF-9D37-E1D5B3E04AEB </desyncdata></report>
<report><version>2</version><sessionid>86fb18895fee975069987e98</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-20 10:48:35</createtime><buildsignature>Local.Unknown.Unknown.1.121.372.1020-1.300.000.234.Release</buildsignature><categoryid>drama_node.py:1686</categoryid><desyncid>86fb18895fee975069987e98</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (AttributeError: 'str' object has no attribute 'id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 465, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 502, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 547, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 616, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1781, in save_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 647, in save File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 1686, in save AttributeError: 'str' object has no attribute 'id'rtim=0 Client Session Time: 38.72 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,644,1,6152 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 Ti 32.0.15.9174, GUID: 2E211FAA-B204-11EF-9D37-E1D5B3E04AEB </desyncdata></report>
<report><version>2</version><sessionid>86fb18895fee975069987e98</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-20 10:50:37</createtime><buildsignature>Local.Unknown.Unknown.1.121.372.1020-1.300.000.234.Release</buildsignature><categoryid>drama_node.py:1686</categoryid><desyncid>86fb18895fee975069987e98</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (AttributeError: 'str' object has no attribute 'id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 465, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 502, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 547, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 616, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1781, in save_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 647, in save File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 1686, in save AttributeError: 'str' object has no attribute 'id'rtim=0 Client Session Time: 38.72 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,644,1,6152 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 Ti 32.0.15.9174, GUID: 2E211FAA-B204-11EF-9D37-E1D5B3E04AEB </desyncdata></report>
<report><version>2</version><sessionid>86fb18895fee975069987e98</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-20 10:50:41</createtime><buildsignature>Local.Unknown.Unknown.1.121.372.1020-1.300.000.234.Release</buildsignature><categoryid>drama_node.py:1686</categoryid><desyncid>86fb18895fee975069987e98</desyncid><systemconfig/><screenshot/><desyncdata>Exception occurred while attempting to populate a repeated field: (AttributeError: 'str' object has no attribute 'id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 465, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 481, in save_to_scratch_slot_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 502, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 547, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 616, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1781, in save_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_scheduler.py", line 647, in save File "T:\InGame\Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 1686, in save AttributeError: 'str' object has no attribute 'id'rtim=0 Client Session Time: 38.72 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,644,1,6152 Modded: True SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 Ti 32.0.15.9174, GUID: 2E211FAA-B204-11EF-9D37-E1D5B3E04AEB </desyncdata></report>
</root>