Having the same issue, my game throws a Last Exception when trying the workaround of exchanging vows with the partner instead of under the arch. Sims will reset by going into their A-Pose and then the vows remain unchecked. The sims remain unmarried. Whether it is vanilla or otherwise the error is still thrown. I have disabled mods and localthumbcache. Attached below is my Last Exception:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>e9cbdcb37fe4d17b686b97f2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-07-07 05:49:13</createtime><buildsignature>Local.Unknown.Unknown.1.116.202.1030-1.200.000.663.Release</buildsignature><categoryid>bills.py:1856</categoryid><desyncid>e9cbdcb37fe4d17b686b97f2</desyncid><systemconfig/><screenshot/><desyncdata>[manus] household_manager failed to handle on_all_households_and_sim_infos_loaded due to exception (TypeError: '>' not supported between instances of 'NoneType' and 'int') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 612, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1734, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 290, in on_enter File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 38, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 454, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 424, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 947, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 983, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 1465, in trigger_bill_notifications_from_delivery File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 1939, in _send_notification File "T:\InGame\Gameplay\Scripts\Server\sims\bills.py", line 1856, in _get_colored_text TypeError: '>' not supported between instances of 'NoneType' and 'int'rtim=0 Client Session Time: 9.32 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,496,0,6009 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 4070 SUPER 32.0.15.7283, GUID: 6B64555F-D035-11EF-A1AB-806E6F6E6963 </desyncdata></report>
<report><version>2</version><sessionid>e9cbdcb37fe4d17b686b97f2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-07-07 05:50:08</createtime><buildsignature>Local.Unknown.Unknown.1.116.202.1030-1.200.000.663.Release</buildsignature><categoryid>__init__.py:202</categoryid><desyncid>e9cbdcb37fe4d17b686b97f2</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticChangeOp <class 'sims4.tuning.instances.statistic_Custom_State_Wedding_Vows'> ParticipantType.Actor> for loot loot_Custom_State_Wedding_PhaseStat_Vows(loot_actions=(<StatisticChangeOp <class 'sims4.tuning.instances.statistic_Custom_State_Wedding_Vows'> ParticipantType.Actor>,), run_test_first=False, tests=CompoundTestList([])) (AttributeError: 'group_Wedding' object has no attribute 'unregister_for_on_model_changed_callback') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 520, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 175, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 187, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 710, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 165, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 469, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 377, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 261, in _add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 256, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 335, in _notify_change File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 308, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 92, in _satisfy File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 88, in _on_condition_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 131, in _condition_group_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6770, in _conditional_action_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5736, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5491, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1739, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1795, in _detach_from_group File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 885, in detach File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1109, in _remove File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1132, in shutdown File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2523, in on_remove File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'group_Wedding' object has no attribute 'unregister_for_on_model_changed_callback'rtim=0 Client Session Time: 9.32 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,496,0,6009 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 4070 SUPER 32.0.15.7283, GUID: 6B64555F-D035-11EF-A1AB-806E6F6E6963 </desyncdata></report>
<report><version>2</version><sessionid>e9cbdcb37fe4d17b686b97f2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-07-07 05:50:08</createtime><buildsignature>Local.Unknown.Unknown.1.116.202.1030-1.200.000.663.Release</buildsignature><categoryid>state.py:2523</categoryid><desyncid>e9cbdcb37fe4d17b686b97f2</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'group_Wedding' object has no attribute 'unregister_for_on_model_changed_callback') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 175, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 187, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 711, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 708, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 165, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 469, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 377, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 261, in _add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic.py", line 256, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 335, in _notify_change File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 308, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 92, in _satisfy File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 88, in _on_condition_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 131, in _condition_group_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6770, in _conditional_action_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5736, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5491, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1739, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1795, in _detach_from_group File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 885, in detach File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1109, in _remove File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1132, in shutdown File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2523, in on_remove File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__AttributeError: 'group_Wedding' object has no attribute 'unregister_for_on_model_changed_callback'rtim=0 Client Session Time: 9.32 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,496,0,6009 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 4070 SUPER 32.0.15.7283, GUID: 6B64555F-D035-11EF-A1AB-806E6F6E6963 </desyncdata></report>
</root>