Matchmaking ISSUE!
I enjoy playing as tier 3 teams and below, yet I constantly play nothing but tier 1 teams now after the update. This matchmaking issue even ruined my playoffs, as I was a tier 3 playing a tier 1. Playoffs need to be tier locked! I'm not even playing the requested tiers anymore, as matchmaking always pairs me with tier 1 teams constantly. This matchmaking issue has taken the fun out of RTTCFP for me and I won't play until it's fixed. What's the point of playing with lower tier teams if you get punished for doing so? Grind in the regular season with lower tier team, all to face tier 1 cheesers in the playoffs. This needs to be fixed, because there is no desire to play with current matchmaking.ubiquitousnobody1 month agoRising Traveler122Views5likes6CommentsRoad to CFP Needs a Skill-Based Ranking System — Not a Volume-Based Leaderboard
I enjoy Road to the CFP, but the ranking and team-tier systems need a major rethink if this is supposed to be a competitive online mode. Right now, the leaderboard rewards volume far more than actual performance. Many of the players near the top have played hundreds of games, while players with much better winning percentages and championship results can be ranked thousands of spots below them simply because they haven't played nearly as much. Team tiers also need to matter much more There is currently very little incentive to use lower-tier programs. If I beat someone using a powerhouse with a significantly weaker school, the difference in season-ranking points may only be one or two points compared with winning with an elite team. That doesn't come close to reflecting the difference in difficulty. Why should I take West Virginia into a game against Oregon, Alabama, Ohio State, etc. if an upset is barely worth more than winning the same game with another powerhouse? A proper competitive system should weight every result based on several factors: Opponent skill/rating Your team tier Opponent's team tier Home vs. away Win/loss Championship and playoff performance Beating an elite player with a weaker team on the road should be worth substantially more than beating an average player with one of the best teams in the game. Likewise, losing a close game with a Tier 5 school to an elite player using a Tier 1 team should not hurt your rating the same way as losing an evenly matched game. Separate skill rating from progression If EA wants to reward people for playing a lot, that's completely fine — but make that a separate season/progression score. The actual competitive leaderboard should use something closer to an Elo/MMR system where rating changes primarily reflect: Who did you play? What teams were being used? Where was the game played? And did you win? Volume should help establish confidence in someone's rating, not become the primary route to climbing the leaderboard. We also need more transparency While I disagree, I understand the thought to not display an opponent's rank before kickoff if the concern is people quitting or dodging highly ranked players...but it takes some steam out of the game and if match making is good, this shouldn't be an issue, and quitting should be negatively enforced anyway. But there is absolutely no reason not to show someone's rank after the game. After a game, we should be able to see: Opponent's overall rank Record Championships Team most commonly used Recent results How many ranking points we gained/lost and why We should also be able to view recent opponents and look at their profiles. Right now you can play an incredible game against someone, finish it, and have virtually no way to know how good that opponent actually was unless they're Top 100 or already on your friends list. Road to CFP should distinguish between: Skill: How difficult are you to beat? and Activity: How much have you played? Right now those two things seem far too intertwined. Give us a ranking system that rewards performance, difficulty, and accomplishment — not primarily games played.BenFoldsLaundry1 month agoSeasoned Traveler71Views3likes5CommentsMy NCAA 27 Road TO CFP Rankings Not Updating
Anyone know why I am 4-0 on road to CFP and my ranking is still 50?. I just beat a tier 2 team with a tier 3 so I should at least be top 15 but my ranking is still stuck on 50. I’ve closed app and restarted my system a few times now. What’s going on?SolvedJamaal7302 months agoSeasoned Newcomer270Views3likes14CommentsNew Uniforms Added in Road to the CFP as well
Every update usually brings new uniform combinations, and I really like having different uniform options in Road to the CFP. As a Georgia fan, though, I’d love to be able to use the all-white uniforms in the mode. I’m sure other users can relate too. It would be great if, whenever new uniform combinations are added to the game, they were also made available in Road to the CFP.TayBell114 days agoNew Rookie53Views2likes3CommentsOregon Gameplay Feels Artificially Boosted and Scripted
I primarily play Road to the College Football Playoff with Oklahoma, and there is a very noticeable problem every single time I play Oregon. This is not based on one bad game. It consistently happens specifically against Oregon, and the gameplay feels dramatically different from what I experience against other teams. The biggest issue is defensive back behavior. Oregon defenders routinely make plays that do not look physically or logically realistic. A defensive back can have his back completely turned to the quarterback, and the instant I press the button to throw, he somehow plants, spins around, accelerates toward the route, and makes a perfect play on the football. It feels like the defender is reacting to my controller input rather than seeing the quarterback or the football. Their closing speed is also ridiculous. A receiver can have legitimate separation, I make what should be the correct read, and suddenly a defender covers several yards almost instantly and jumps underneath the route. Players are spinning around, changing direction, and attacking passes with reaction times that simply do not resemble actual football. I understand interceptions when I make a bad read. If I throw directly into coverage, that’s on me. But there is a major difference between getting punished for a bad decision and having a defender who isn’t even looking at the quarterback instantly know when and where the ball was thrown. I have now thrown five interceptions in this game, and several of them have come from exactly this kind of behavior. There also seems to be a larger ratings/talent-balancing issue with Oregon. Their roster strengths feel exaggerated to the point that ratings appear to override positioning, leverage, separation, and actual football decisions. I’m not saying Oklahoma should automatically beat Oregon. I’m not asking for Oklahoma to be artificially boosted either. I want ratings to matter while still producing believable football. Oregon is obviously supposed to be a talented team, but talented players should still obey the same basic rules of movement, vision, momentum, reaction time, and positioning as everyone else. Right now, playing Oregon in Road to CFP often feels less like playing against a highly rated football team and more like playing against an AI that has been given artificial reaction speed and awareness. Please specifically review Oregon in Road to CFP for: Defensive back reaction time and awareness Defenders reacting to passes without seeing the quarterback or ball Unrealistic closing speed Instant direction changes and route undercuts Interception frequency How player ratings affect physical movement and reactions Whether Oregon receives any unusually aggressive CPU/AI tuning in this mode Difficulty should come from playing against better football players and making better decisions and not from defenders appearing to know what button the user pressed before the football is even released.Tdome19d21 days agoSeasoned Newcomer25Views2likes0CommentsI just get very annoyed playing against Oregon and Ohio State
In Road the CFP, it would be so awesome to have a feature where you can pick a couple teams you DON’T want to play against. I think a max of two teams you don't want to play would be perfect. I main Oklahoma, so yes, it's not abnormal for me to only play tier ones, and I don't mind that; I just get very annoyed with literally only playing against Oregon and Ohio State. [Title edit - CM]Cor3bo29 days agoSeasoned Newcomer60Views2likes3CommentsIts official!! This game mode is TRASH.
I will be very clear in stating EA is clearly continuing their push for players of Road to CFP to play CUT. From the rewards to the clear attempt at making winning a Natty overly difficult, this game mode is officially DEAD. CONGRATULATIONS EA. Well done. I cant even get close to winning a CFP game let alone winning a Natty. I will NEVER PLAY CUT so I literally wasted $150 on College Football 27. The matchmaking is way too difficult in the CFP Ohio State looks like thr second coming of the 85 Bears with all the picks they come up with. Texas is just as bad and the connection are trash because the wait to match you up with a tier 1 time regardless of how poor the connection is. Best of luck to yall. The grind is not worth it. The game mode is not fun and everyone is seeing it. College Football 27 Road To CFP is a totally was time.xMase412x1 month agoRising Hotshot47Views2likes2CommentsCustom playbooks activation feedback
In order to bring my best, I need custom playbooks activated in the Road to the CFP. CUSTOM PLAYBOOKS FOR ONLINE RANKED! It’s the only way to foster equality and produce the best video game football. (cm edited title for vis)grbrown172 months agoNew Novice99Views2likes4Commentsplaybook
ea i think you should give us the option to use our custom playbook. it’s in the game but we cant use it like how it was before the game came out. you were able to use any playbook you wanted with any team and not that team specific playbook.Tuxked52 months agoSeasoned Newcomer41Views2likes0CommentsPlaybooks!
Can you guys fix the defense playbooks…if I unlock Ohio state’s defense playbook I want to unlock 4-2-5 man pressure not just 4-2-5. STOP BEING LAZY EA!!!!!!! Pissing me off! Every playbook should be available especially when you win the required amount of games to unlock itisoghini2 months agoNew Scout40Views2likes0CommentsRoad to CFP Unlocked Uniforms Do Not Apply Online
Noticed an issue, with the uniform I unlocked (Tennessee Away Uniform 2) not carrying over in the online match up. Defaults to the basic away uniform. Platform: Ps5 Mode: Road To The CFP (cm edited title for vis)SolvedKnocksvilleTN2 months agoRising Veteran570Views2likes16CommentsQuit glitch cheaters!
When I'm getting the best of players, suddenly the game disconnects and I get the loss. This always happens when I'm leading, or after a big play in my favor. And it's always Playstation players I'm playing against when this takes place. Anybody been dealing with this issue? This happens far too often and I'm getting losses that no way I would receive otherwise. These quit glitch cheaters have ruined my seasons and I get losses when I was winning and dominating. For context, I just lost my Heisman season because multiple people quit glitch cheated and I lost two games I was easily winning. I was beating a guy 31-6 and he threw his third pick, when the game suddenly disconnected and I get the loss. It's too obvious because I'm always leading when this happens and they know they have no chance. Please find a way to fix this, EA, as people get walloped, yet they get a win by quit glitch cheating. So unfair. Take a loss like a man.ubiquitousnobody14 days agoRising Traveler55Views1like5CommentsUnlocked Playbooks Keep Reverting to Default in Road to CFP
There is a serious playbook bug in Road to the College Football Playoff. I completed the objectives to unlock additional playbooks, and the game allows me to select the unlocked playbook in Advanced Settings before the game. However, once the actual online game starts, it automatically switches me back to my team’s default playbook. This defeats the entire purpose of unlocking playbooks. If I earn and unlock a playbook and select it before the game, that should be the playbook that loads when the game starts. I also don’t understand why Road to CFP restricts playbooks this heavily in the first place. Madden allows players to choose different playbooks, so why is College Football handled differently? Play calling and scheme are a major part of football strategy. I should be able to use the team I want while running the offensive or defensive system that fits my style. Please fix the bug where unlocked playbooks revert back to the default playbook, and please consider allowing players more freedom to choose their offensive and defensive playbooks in Road to CFP. Expected result: The unlocked playbook I select in Advanced Settings remains active when the game starts. Actual result: The game accepts my selection before the game but switches back to the team’s default playbook once the game begins. This is extremely frustrating, especially because you don’t find out it changed until you are already in a ranked online game.Tyvont330 days agoSeasoned Newcomer63Views1like3CommentsFix this
I am playing online. Winning 35-34. With one second left, my opponent paused the game, told me “you won’t get this win” then did something to trigger a “network connection loss” for me. It returned me to the main menu immediately and it gave me the loss. On the matchup history it still shows the score 35-34, but gave me the loss.49Views1like2CommentsNo game result for opponent quitting
I just made it to the college football playoff online. I won the first round. I was winning the semi final and my opponent quit. I didn’t receive a win or a loss? I was winning 20-17 with 57 seconds left in the 4th quarter. Can we get this cleaned up please? This sucksCHANTS231 month agoSeasoned Newcomer8Views1like0CommentsPlaybooks Unlock Help
I am truly struggling with completing objectives for offensive playbooks. This is mainly because when I search for matchups using a tier 5 team looking to play another to your 5 team.All I see him to get is tier one opponents. Has anyone had success , unlocking , offensive playbooks that take thirty or more wins? Is anyone else having an issue using lower to your teams, and consistently being matched up with the top tier , one teams?xMase412x1 month agoRising Hotshot38Views1like3CommentsObjectives and Rewards
Man how the heck do you expect some to win 30 games with these low trash schools when you can’t even get a game searching in that tier. Current time is 7 minutes but you expect me to win 30 GMs to get a playbook. Y’all dropped the ball on this badly smh no one uses anything but Tier 1 schools like Ohio State Oregon etc. so to get wins with a tier 3-5 school searching in the tiers you never get a game.THEINFAMOUSDC1 month agoSeasoned Novice25Views1like1CommentGetting a loss in Road to CFP when winning after getting kicked.
This has been a problem for all EA games for the last couple of years. I was just desynced out of a game I was winning 21-7 after I scored a touchdown. EA message says it’s not going to count any of the stats etc. I go to the main menu for Road to CFP and it says L 21-7. It’s so frustrating that this hasn’t been fixed and my record won’t get corrected. 4-0 and now I am 4-1. What’s the point in playing the online game modes if there’s a chance you’ll just get beat by the game itself not your opponent. This needs to be fixed asap as it is clearly affecting everyone. Wrongful losses need to be turned into wins.aba64fd6379af2091 month agoRising Newcomer15Views1like0CommentsOhio State Black uniforms
Ohio state’s black uniforms are broken, whenever I select these uniforms for home games in Road to the CFP online no matter what time I select for kickoff it puts me in the standard home uniforms. The all red and all gray alternate home uniforms work just the all black uniforms are broken.67Views1like1Comment
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