New Legend Concept: Experimental Pilot
Hello Respawn team and Apex Legends community!
I would like to share a concept for a new Legend inspired by Titanfall's Pilot gameplay
The idea is not to make him an overpowered Pilot, but to bring the feeling of being a Pilot into Apex Legends while keeping the game balanced.
Passive Ability: Experimental Jump Kit
The Pilot could have a modified(nerfed) jump kit that allows him to perform small aerial boosts and climb slightly faster than other Legends and maybe a very short wall walking.
To keep it balanced, the jump ability would be much weaker than the movement in Titanfall 2 and would have a cooldown. Like 15 seconds of cooldown
Tactical Ability: Pilot kit
The pilot can equip one tactical ability from the Pilot tacticals featured in Titanfall 2.
Before a match, players can choose one tactical that fits their playstyle, such as Grapple, Stim, Cloak, Phase Shift, Pulse Blade, Holo Pilot, or A-Wall.
During the match, pilot could be able to swap his equipped tactical at specific points, allowing him to adapt to different situations and team compositions.
To keep the ability balanced in Apex Legends, each tactical would need to be adjusted for Apex’s gameplay pace and combat balance. For example, mobility abilities would have shorter range or longer cooldowns, while defensive or utility abilities would have stronger limits.
The goal of this ability would be to represent the versatility of a Titanfall Pilot while keeping fair and balanced as an Apex Legend.
cooldowns:
Stim: 25 seconds
Grapple: 30 seconds
Cloak: 35 seconds
Phase Shift: 35 seconds
Pulse Blade: 25 seconds
Holo Pilot: 30 seconds
A-Wall: 35–40 seconds
Ultimate Ability: SERE Kit (Survival, Evasion, Resistance, Escape Kit)
The pilot activates his SERE Kit, temporarily unlocking the advanced capabilities of a Pilot.
During this state, the player gains full access to jump kit functions, allowing improved aerial movement, double jumps, better air control, and limited wall-running adapted for Apex Legends.
Alongside his enhanced mobility, the player equips the Smart Pistol, a signature Pilot weapon from Titanfall. To maintain balance, the Smart Pistol would have significant limitations compared to its original version:
• The target lock would require more time to complete.
• The lock-on range would be reduced.
• The weapon would only assist with aiming, rather than automatically guaranteeing hits.
• The Smart Pistol would have limited ammunition and could only be used during the duration of the ultimate.
cooldowns:
Ultimate charge: 240–270 seconds (4–4.5 minutes)
Active duration: 25–30 seconds (maybe less depending how op it would be)
The goal would be to capture the feeling of playing as a Pilot without making the pilot thing feel unfair compared to other Legends.
Titanfall has a very passionate community, and bringing a character like a pilot into Apex Legends could be a great way to connect both communities.
Thank you for reading!