Forum Discussion
101 Replies
- And how are they going to prevent that better players will start new accounts to go into noob lobbies to slay out?
- TrueDivinorium7 years agoSeasoned Vanguard
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- TrueDivinorium7 years agoSeasoned Vanguard
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- TrueDivinorium7 years agoSeasoned Vanguard
"And how are they going to prevent that better players will start new accounts to go into noob lobbies to slay out?"
They will not, but it will at least reduce the stomping. Since the veteran play will skyrocket through the ranks.
And while i don't think a ladder clearly splitting players in various ranks is bad. Stopping streamers that play 12 hours a day being matched against noobs lvl 1, like happened in that pathetic "rivals" event, would be a great start.
I would consider myself above average, but i have friends that are just starting to play on PC and seeing them get stomped by players with rank 60 with over 1k of kills isn't fun. They complain and they have the right to complain. Because at this point they aren't even playing the game, they are just moving targets so other people look good.
That story of "how they will learn then?" is said by people that either don't know * about the game and want easy kills or people that doesn't understand skill progression.
You learn something from people that are slightly above you. Not from people are so high that you don't even understand what they are doing or talking about.In a more real world situation; saying they will learn something from getting stomped by these players is the same as giving a trigonometric exercise to a kid that just learned addition and expect the kid to learn something from it. That's not going to happen.
PS: it's the third time that i'm posting this and the forum isn't showing my message. If for some reason i got triple post; you know why. - ThatFawkzi7 years agoRising Ace
I don't want ranked. Ranked playlists ALWAYS bring a higher level of toxicity to gaming communities.
- VindictiV_V7 years agoSeasoned Veteran
@ThatFawkzi then don't play ranked?
- Streamers are gonna have a great time playing only against super sweats every day... 🤔
The best streamer content imo is the funny moments when they find some big noobs.
And I mean seriously how many players are at level 60 with 1k kills? The majority is always going to be the casual gamers. I’ve only played the game for about 2-3 days and already got a few wins. And the times that I got wrecked by some crazy good player are few (usually I just make bad desicions) and is it just me who think it’s kinda exciting to face these god players. Everyone always has a chance. And if you actually manage to win that fight - what a great feeling.
It’s just a game. - TrueDivinorium7 years agoSeasoned Vanguard
that's why i'm saying it should have a split but not a ladder.
players lvl 1 should be pitted against player lvl 30 at best. He will still get stomped by someone better than him but he will think "well i should have done X instead of Y".
Now when a lvl 1 gets wingmanned while sprinting by someone 100 meters away. what he will learn? He literally don't know what hit him. There's nothing to learn there.
I'm okay facing people like Dizzy, i killed him once and i'm Fing proud of it, that Fing basterd, but when he is bashing lvl 1 players. That's just straight unfair and shouldn't happen.(I'm level 51 by the way) - VindictiV_V7 years agoSeasoned Veteran
@h5mf0vcnd32w So you have no counter arguments, just "streamers need content from stomping noobs". Also, having matchmaking will make the game more challenging, fairer and more exciting. "Casual" streamers will be playing against casuals as well. So you're confirming having matchmaking is better.
- Who are these “casual streamers”? If you play and stream the game every day you will probably not be so casual for long.
I thought I was arguing but maybe I wasn’t... They're obviously hardcore, but also the type of people that drop thousands into the game on cosmetics. That's why it's important for Respawn to cater to both casual and hardcore players.
- TrueDivinorium7 years agoSeasoned Vanguard
"They're obviously hardcore, but also the type of people that drop thousands into the game on cosmetics. That's why it's important for Respawn to cater to both casual and hardcore players. "
While that's true, that's also a fast way to kill the player base and make both sides leave the game. All it needs is the "casual" player to get tired of being moving targets and move to the next game and suddenly the "hardcore" that only wants easy kills will not have people to kill and will also leave.
Sure EA can make this, and to be fair with their past that will be the route, but for the game itself that's a terrible move. Now if it's a terrible business move... well that i don't know. - Apex Legends should maintain a large percentage of hardcore, casual players for the simple fact that's free with addictive gameplay.
You only have to look at the call of duty numbers over the years, to realise that having both ranked and casual lobbies works. The casual player has ranked for fair skill based matchmaking with opponents around his level, the hardcore player has public lobbies for when he wants a relaxing game outside of ranked. It's the best of both worlds. Proper matchmaking is required, as should be for most games. when you are at lower levels you should not be pitched against ranked 40's. Nobody learns from it. Remember, all these Youtubers play together in squads.
Casuals should be catered for as lets be honest, they probably make up for a large amount of users (especially on console), so should feel they have fighting chance when they get home from work, not be put against someone who's been glued to their machine all day. Having a fighting chance gives you something aim for, a willingness to learn,as in anything in life.
Oh, add a hardcore mode, ditch the body armour and lets really see what gamers are made off, I for one would have loads more kills than I currently do as I frequently react and start hitting the enemy first, just to get turned on by a bullet sponge and die, frustrating.
There are a lot of bullet sponges on this game and the fact there is no ping visualisation doesn't help.
- EA_Blueberry7 years ago
Community Manager
This is some great feedback from everyone here with a lot of different perspectives on matchmaking. Love it! We know there are a lot of players out there that are hungry for a competitive mode, while others are just fine with a casual feel for things. We'll make sure the Respawn team gets wind of this. At the end of the day we want you to have fun while we work to keep things fresh with new content. Good luck in the ring!
Being one of the casuals that isn't having fun... All I feel I'm doing at the moment is collecting loot from zones that the better players haven't gone to. Its not fun.
Thanks, @EA_Blueberry !
@Dirticusnapicus wrote:Being one of the casuals that isn't having fun... All I feel I'm doing at the moment is collecting loot from zones that the better players haven't gone to. Its not fun.
me too! ☹️
I think I am gonna stop, for now...
- Hey Blueberry, will there be a hotfix for new content in EAC in the near future? I think that's the highest priority feedback for the time being.
Nice to know EA heard us! 🙂
- VindictiV_V7 years agoSeasoned VeteranYes indeed. It's always nice to know that we are being listened to. I'm used to bf5 forums where there's barely any feedback at all from devs/EA/dice confirming that they heard the community.
competitive or casual there should be matchmaking either way, even when playing casually i want to have fun and play with other noobs, not pubstomped with no chance of winning
it can be more loose in casual, but atm its ridiculous and its just same people winning constantly, which is no fun, i play to have fun and winning is fun.
- So basically you just want to have free wins.
I'm sorry but I just cant agree with skill based matchmaking for games, mainly because in theory its all good but after having played Overwatch I know how ridiculously toxic people get and all the fun from playing casually with 59 other random people who can be either a total potato at the game or the best player in the server is lost, and I believe that the main thing on a battle royale, which is basically a gigantic arena where you don't know who you are facing until you get in a fight. There is no thrill or reason to get better if everyone is exactly at the same level, and even worse you start having to worry not to get degraded to lower levels because getting paired with random squadmates in skill based matchmaking gets frustrating VERY fast, especially on servers where people usually speak more than one language (and yes, the ping system helps a lot here but it still doesnt replace direct communication).
tl;dr I believe skill based matchmaking will make the community way more toxic, while taking away from regular players (who I believe are the core of the community) the fun of random encounters and the chaos a battle royale is supposed to be.
And btw, to the person who posted that people who are bad to the game don't get better by being matched against really good people, I really have to differ, as I feel I have greatly improved in other games playing almost exclusively against players who absolutely owned me (talking about SC2 here, playing against friends who were ranked Diamond and Masters while I was just starting playing online in Silver, soon I was able to hold a match against them). If I had not played against them I would had never made it to Diamond too, I would have probably stayed a long, LONG time in Silver or Gold having no real progress. And we are talking about a strategy game here, in which the luck factor of shooters (and by extention of BR games) is almost non existant and the outcome is purely based on skill. - VindictiV_V7 years agoSeasoned Veteran
@Caluka1337 You don't improve from being vaporized instantly by incredibly better players than you. You just get frustrated. New players coming into the game don't care about getting better and want to play as they are but if they get instantly taken out by some sweaty tryhard, it will simply turn them off from the game. You seem to believe that matchmaking only favors the one that try to better themselves all the time when it's actually not the case. Also, you talk like matchmaking only puts you against a twin of yours (in terms of skill) when it is not the case. It puts people of SIMILAR skill level. You will then have people slightly less good against slightly better players (in a perfect matchmaking) which will them keep things challenging but give a fair chance to everyone and the less experienced will learn from it unlike if they get instantly roasted. Finally, because you experienced bad matchmaking in OW then it must mean it will be bad in all other games? Is that your argument?
@Caluka1337 wrote:
So basically you just want to have free wins.
I'm sorry but I just cant agree with skill based matchmaking for games, mainly because in theory its all good but after having played Overwatch I know how ridiculously toxic people get and all the fun from playing casually with 59 other random people who can be either a total potato at the game or the best player in the server is lost, and I believe that the main thing on a battle royale, which is basically a gigantic arena where you don't know who you are facing until you get in a fight. There is no thrill or reason to get better if everyone is exactly at the same level, and even worse you start having to worry not to get degraded to lower levels because getting paired with random squadmates in skill based matchmaking gets frustrating VERY fast, especially on servers where people usually speak more than one language (and yes, the ping system helps a lot here but it still doesnt replace direct communication).
....I am sorry but you don't seem to make too much sense...
On one hand you seem to be all against skill based match making.
On the other hand you plainly criticising someone as wanting "free win" is pointing out a big flaw of game without match maker.
But later you mention Overwatch and cite it as "proof" that match maker make people toxic (where does this come from, really?) and say match maker is a problem because it gives you "bad team mate"? Which is absolutely non sensical, how could a skill based match maker can give you WORST team mate that a random match maker?! :oAt any rate I too play a lot of Overwatch (level 2500) and I have many friends I play regularly with who are level 800 and more. I am low silver myself, I blame it on being 47. But some of my online friend are in the 20ies... and still high silver. Point is, you can improve only that much... You have some biological limit that would make play against way better player completely not worth it.
Point is, a skill base match maker help widen your audience, more people can have a good time.
And no, I will assert with the same complete lack of argument as you did, the reverse assertion. Skill based match maker does not impact player toxicity. And, if anything, could improve it marginally.
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