Forum Discussion

Koochi-Q's avatar
6 years ago

Re: The Revenant Conundrum.

@MandatoryIDtag I’m going against the grain as one who used Revenant as secondary main.

1) hitbox... I have no problems with hitting another Rev and the debuff is due to him being skinnier than a skeleton wearing a trenchcoat. Same reason why Path has the debuff. I really didn’t mind it cause usually I’d have first shots. But I can see why you and others would want debuff gone.

Tactical: Seen this many times as well. I think the skill is fine and dont want it bigger. If he had 2 charges instead of 1, it’d be swell tho, but the way I used it was one of three ways:

1) attract; let the sound be an indicator that a revenant is near and has (likely) spotted you

2) block; especially during the beginning, people seemed to be afraid of it XD. They’d circle around or go back whence (dunno if used correctly here) the way they came.

3) ensnare; here’s where they either have no choice but to go through it or my marks were already on them and I hit them expertly making them panic for a bit.

If there was a second charge I could ensnare or trap better by throwing them on 2 sides so they either have to sit still between them and face grenades or run through or around and face bullets.

Ultimate; I hardly used it XD. Even when I used it, I usually forgot to equip it myself, rush in somewhere and get downed thinking “DAMNIT didn’t equip it myself” :P

I think the ult sucks. Not for a specific reason, I just think it does. Usually ppl hear you before you can shoot them. It’s the dead giveaway sound thats akin to Bloodhound’s ult. So usually in my case I either take their shield or small part of their shield away while they take my health away... which takes longer to regen? Yep, catch my drift, they’ll be up & running faster than you.

Also, unless you placed that thing somewhere inside or have hidden it well, chances are another squad destroyed it, is waiting near it or has their Kraber sight on it.

So... to buff this, either increase radius or let the shadows make less sound... or their melee should do 50 dmg 😏 and is just as fast as the event.

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