Forum Discussion

CruiseDavis's avatar
CruiseDavis
New Rookie
7 days ago

Worst Season of Weapon Balancing Yet

We do not want to use brain dead overpowered pistols. Akimbo, burst, whatever you are trying. 0 thinking or logic involved in the devs decision. The meetings consist of ‘let’s try this for this season’ and never ‘we should do this because it makes sense’.

How can you think it’s ok when you must use 1 or 2 boring, OP, weapons every season. You Devs are straight up blowing this with your stubbornness and straight up lack of creativity for a proper solution. 

This game isn’t fun and you keep burying it n the wrong direction. And enough with the chronus zens and strike packs already. You’ve lied to us on too many occasions about having this under control. Either the devs and EA are in on the sales of this third party hardware, or they’ve just lost control completely and given up. 
This dev team was handed a lay-up for a game and has turned it into one of the most disappointing and disgusting examples of how stubborn, uninspired, and boring this Dev team is. Wrong hires. 

3 Replies

  • ShootyMcStabins's avatar
    ShootyMcStabins
    Seasoned Rookie
    6 days ago

    That's super common across many games. There are always changes mid-season or release to improve game play. The RE45 doesn't seem to be that OP. It certainly isn't at the level the P20's were last season. 

  • CruiseDavis's avatar
    CruiseDavis
    New Rookie
    6 days ago

    My point will inevitably be proven correct when the weapon gets its mid/end of season balance. Why would a weapon need balancing at this point in the games life cycle? 

  • Is this about the RE45? IDK, weapons seem fine to me. The 45 is fun. The P20's are only in the red bin and got nerf'd last season. Most of the other weapons are pretty balanced IMHO. Nothing seems to overpowered to me. The new hop-up system also seems better than randomly finding a hop-up. 

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