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@Yohimbay LOL look at one of those threads that I showed this was already mentioned there. @CCbathwater your boy snipedown is in here again. LOL.
Also, this isn’t a messaging app where you expect people to reply immediately. We have other things to do than cry about controllers.
- 4 years ago
The fact is, and many pro's and streamers have proved that they don't need aim assist to be good, they choose to use it because it is disadvantageous not to.
SOOOOOOO you dont need aim assist to be good. Imagine me trying to justify having literal aimbot on MNK, you guys would have an absolute fit, yet when its the otherway around... It's "Yeah but tap strafing is a thing sooooo remove that. aim assist is balanced because it hasnt ever been changed."
- 4 years ago
@Yohimbay I'm going to assume that this is a personal issue and you're at least a diamond rank player.
So I ask you this, how do you think that aim assist should be balanced? You've already acknowledged that frankly some players need it, which makes you considerably more level headed than the usual AA ranter we get here, so i guess you're already aware outright removing AA isn't a solution.
- 4 years ago
@MandatoryIDtagTo be honest I'm not sure how to fix aim assist, potentially less affect at close to short range and a little more at further range, considering its very difficult to aim long range from what ive heard. It doesnt have to be a massive change but somethings need change with close quarters combat and controllers. I just want to know that I lost to another human being, no external, or in this case internal assistance. Again though I think this will never be changed due to the fact that the vast majority of players don't interact with such high level players that many times per day.
- 4 years ago@Yohimbay If we’re going to identify things that become too strong in the higher skill levels, shouldn’t we be acknowledging all of the strengths of MnK at higher levels?
I mean, everyone here knows MnK has a higher skill ceiling— this is expressed through precision aim and movement, not to mention some of the other mechanics only accessible by mnk.
So am I allowed to say “hey that’s not fair, I don’t have those privileges” when playing someone who can jitter aim and strafe while looting and etc?
I think we just have to accept that controller will have some advantages up close and MnK will have other advantages. It’s totally mature to acknowledge that. But in the sake of being mature, we should definitely admit that the advantages of MnK outweigh the advantage of AA. To suggest otherwise is just being dishonest.
Outcomes matter. ALGS isn’t being dominated by controller players; it’s being dominated by MnK players. Same for all of the other games that have comp that allow for both inputs.
But ultimately, threads like this will continue to be made because crossplay is pretty much forced on PC players.- 4 years ago
@Axs5626Sxa5001I don't understand why you say that MnK have some aspects that the controller can't do?
Or how MnK has higher skill cieling.
You say MnK has advantages over controller and controller has other with AA.
What advantages are you talking about exactly? You mentioned mechanics only accessible by MnK, what's stopping controller guys from jittering their joysitcks?
And ALGS, I googled what it is, it's a championship,
controller users, are not high level grinding top of the edge gamers,
99% of the controller players are casual players that just want to play the game for fun,
that's exactly why they play on a controller in the first place,
at the same time, some controller players probably are competetive,
and some of them are gods, @DarthValtrex
but that doesn't stop the nature of controller, controller is from consoles, consoles aren't always competetive,
any questions?
- hayhor4 years agoHero@damsonwhufndthis Controller players cannot move nearly as well as MnK players. Think about the buttons MnK players use to move and you will understand it. MnK players also have an aiming advantage due to their MnKs. Aim assist neutralizes this up close but MnKs still have an advantage with snipers and any middle distance shooting due to this. You can move a mouse so much further than you can move a stick. Think about how that changes recoil control and aiming. If you still don't understand watch a streamer like shiv or albralelie who put their camera on their MnK.
As for the whole jitter aiming. Do you understand how it is done? No way you can do that on a controller. On a MnK you basically vibrate your arm.
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