Forum Discussion
@hayhorsounding even more like memory management issue.
To explain the basics: for the game to run fast, the relevant data is unpacked and loaded into RAM memory. But that space is very limited, so what isn't needed anymore needs to be cleaned off. Sometimes, it can happen for some data to not get removed, usually when some wrong code fools the cleaning manager into assessing that it's still needed. So, the next time when new data is loaded, it has less space available in the memory. As long as there still is enough space, hardly anything will happen, but if more and more amounts of data remain uncleaned due to the repeating the cycle, it can get to the point where there's no more enough space for new data and that's when failures start to happen, from missing stuff to abnormal behaviour and ending with freezes and crashes.. Restarting the game solves the issue because it implies cleaning the memory completely of all the game's related data.
- 5 years ago
@hayhorIt's also possible for situations like this to get temporarily resolved "by themselves", without restarting the app. For example, if the data in the memory wasn't cleaned at some point because of some reference to it in code that still existed, it can get cleaned later when that reference is reset or deleted. In the case above, user changing some display settings or the game switching the UI to certain different states also has the potential to correct the problem.
About Apex Legends General Discussion
Community Highlights
Recent Discussions
- 5 hours ago