6 years ago
Healables Changes thoughts.
Sooooooo... I played a couple of games last night up until 3AM and well, my honest thoughts on the healable changes are pretty poor. I understand changing the ammo stacks to be less to make up for ...
The new backpack system rewards skill, up your aim and you use less ammo ergo you need to carry less.
Up your evasive play and you use less heals ergo you can carry less.
I can completely understand why folks would dislike it, its a safety net that's been removed essentially, but i'm just gonna treat it as a device to improve myself rather than dwell on how annoying it is lol.
I like a challenge and respawn have delivered. 😛
"You can't go into 2 gun fights without being damaged at least a couple of times.
To think that you can is just insane and I'm glad you don't make game choices"
No you can't, i never said that lol. However you can improve your ability to dodge incoming fire thus reducing the amount of damage you take.
As for the last part of that comment i'm just going to leave that alone lol.
@iBlockHead I said it was annoying myself, i also said i was going to use it to improve MY OWN skill.
I'm not sure why you're being so crabby with me here to be honest.
I'm just at the point where i'm tired of whining about every patch so i'm looking to the advantages in them instead.