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- @Axs5626Sxa5001 Us mere mortals have wild sbmm swings so yeah I won a game the other day.
I guess I’m not really the “target audience” for this thread since I mostly play with a pre-made squad but we just won in SP and KC today and usually win 2-3 games per session.
- @Axs5626Sxa5001
Yeah it's been a terrible season for the matchmaking IMO
https://answers.ea.com/t5/General-Discussion/10-Days-and-over-25-hours-for-1-win/td-p/11351457 @Cheese9ManEh, literally all of my games are pre-made (with other High Diamond/Low Masters players).
The same wall I confront in ranked, I’m confronting in pubs— that being, I can’t seem to win when all of my opponents are Masters/Preds.What ACTUALLY triggers me, is when lower MMR/ELO complain about not winning, when I am literally getting smashed more frequently than they are, lmao.
- DankToliet4 years agoSeasoned Ace@Axs5626Sxa5001 I win at least one match every time I play. I have long sessions though since I work from home.
- @DankToliet If don’t mind me asking, where do you place yourself in the community regarding skill?
Would you say you are in the top half or bottom half? - DankToliet4 years agoSeasoned Ace
@Axs5626Sxa5001Average? I have a lifetime k/d of 1.93. I've gone Diamond multiple times, 2k on every character. So whatever that chalks up to.
I also que up with randoms, I don't LFG or have any friends that play between 8-5.
@Axs5626Sxa5001Don’t really know how to place myself and my friends when it comes to skill. We’re all pretty equal in skill but I guess we’re low diamond players. We definitely don’t have the same lobbies because if that one friend of ours, who’s way better than me (he’s a consistent masters player with a KDR of 2.7+), joins us, the lobbies transform into the ALGS which I assume is your lobbies. Sometimes we’re put into these bot lobbies that have no chance against us which is a shame to be honest.
LMAO. I was reading your thread quietly and decided not join in anymore since it got way too heated. I absolutely get your point since I don’t want to sweat in every game too against masters players. This unfortunately will lead to the creation of smurf accounts.
I’ve made a past thread about the topic too collecting dev responses. They had a choice when balancing matchmaking into two:
1. The current system that puts you into lobbies based from a number of factors (rank, KDR, etc)
2. Just random.
They went with SBMM saying that they want to avoid 1 squad killing the whole lobby.edit: You know what, I’m just gonna copy paste a part of my thread.
- “Game is best when you are trying to play “for real” even in pubs. We’ve seen real data that shows people who lose or win too much have a much higher chance to stop playing forever.”
- Players don’t want to sweat in pubs but they also don’t want to lose at the same time.
- If Respawn don’t implement any sort of MM, you might get some free kills but someone in that lobby will easily steamroll you and your team.
In my opinion, I want them to try having no matchmaking at all and look at the data again.
- @Cheese9Man
Yeah, I don’t think the answer is “no sbmm”. I think the priority should be: protecting players under a certain experience level. New players shouldn’t be playing in a lobby where everyone is far more experienced. But after a certain experience level pubs should feel a little more random.
OR
They make it so high MMR/ELO players get easier lobbies after several losses. They afford low-medium skilled players this now, but it just this doesn’t apply to certain accounts. Playing with friends thrusts you into ALGS lobbies and this just sucks for pubs, lol.
But again, removing SBMM altogether would probably be a bad thing for the game. Remember the severity of SBMM during year 1? That was pretty good. - @DankToliet
Making Diamond multiple times probably means you are above average. The average player hasn’t hit Diamond.
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