Forum Discussion

Doc2FX's avatar
Doc2FX
Seasoned Scout
4 months ago
Solved

Latest season / 27 / Amped cheaters caught

 

There you go, you got player IDs an stuff. Fresh from tonight, multiple games in a row, top ranks in skill distribution in less than 10 games.

This will happen until the game isn't free to play anymore.
8 USD for an account and the trash accounts are out.

[Edited by CM]

4 Replies

  • I would argue about the last part of the sentence.

    Thing is, from what I heard over 20 seasons in Apex is that there are a lot of trading going on (same but to lesser extent than in CS / CS2):

    • people buy boosts and in many cases are ok to buy already boosted accounts to save time (see Zeus YT videos). Hackers just boost account like in your video -> store them to make sure Respawn is not going to ban them in upcoming days / weeks -> sell them (as I heard Diamond accounts go for approx 50 EUR, Master / multi-Master for closer to 100$, Pred accounts go even higher than that). 8$ fraction of a cost that boosters / hackers would make back instantly. Solution here would be for Respawn to notice f%^^#@@ <20 accounts that do 10 kills per game and insta-ban them but they struggle to do so even in a long run. For them this is someone "coming from CS :D or any other game" and just being good.
    • people already are spending 50$ approx on those undetectable hacks at least, going as high as 1500+ for pro players / known streamers to they can keep up with this bs in the game...8 or even 20$ for account...not going to make much of a dent, people who will suffer the most are ones that don't have money to purchase games and play free to play ones.
    • it is all about mentality of hackers =
      low ego / self-esteem who want to prove to someone something or spoil their experience because they are miserable;
      lazy players who want to have benefits of winning while not investing any effort - your badge and trail hunters;
      dumb people who just realize they are soooo much worse than even average player that to be somewhat competitive they need to use hacks as they physically can't understand how to play the game the right way;
      people who just come to dump on a system that does not ban players to see how bad they can exploit it.
      Community has to change more than anything else and it costs nothing to do so.

    Unfortunately current FPS game community (not only in Apex) is rotten. People are soooo insecure to teamwork and talk to other people, find ways to strategize, maybe they are dumb enough to strategize...instead they go and hack to reap the benefits in a short run - until blocked by anti-cheat or end up playing vs hackers as well.
    People understand that they will not / don't want to invest time to become better, progress, see how their skill change even if that is from bad to average, get the pleasure of that first win and win after that when you really earned it. Nah they just go straight to artificial wins, performance, eventually as you see in many videos they actually seems to think that they are the ones doing great, making cheats "next level" = start to convince them that they are the difference maker wielding cheats vs cheats owning them and doing 99.9999% of the work.

    Some people just like to play this way, I never understood them as I get pleasure from improving, grinding. Getting cheats and probably going to Pred (given I am legit D4-D1 player) would make no sense to me.

  • Doc2FX's avatar
    Doc2FX
    Seasoned Scout
    4 months ago

    You missed the point on payment.

    1. Someone has to pay for an account (unless account creation is also hacked, MUCH harder to do).
    2. That person uses detected cheats on that account.
    3. The account is perma banned.
    4. Someone has to pay for a new account.

    The purpose here is solely to target new account creation. Nothing else, and is unrelated to what you mention, which is another problematic.

    You clearly didn't study enough how marketing drives "free to play" as a profitable experience, and the pros and cons of that. I encourage you to do so, even though most of it is neuro-marketing, and shady pay-to-read stuff.

    As for the rest you mention: it's all in a group of concerns named "dark patterns", which creates FOMO/addiction that's legal. All AAA games use that (added content, limited-time accessibility, recurring time-based rewards, login rewards, etc.). Apex Legends, as all EA games, is unfortunately ran by "marketers over designers", as many other games. Not much we can do about it, except maybe become fully anarcho-communists, but it seems like we're willing to lose more of our world for now, we'll talk about that later on, when we're on the brink of losing the last part of our environment.

    Oh wait, that was too deep. :)

  • EA_Darko's avatar
    EA_Darko
    Icon for Community Manager rankCommunity Manager
    4 months ago

    Hey Doc2FX​ accusing others of breaking the rules is not something that we allow on the forums and we consider it name and shame. 

    Please take a moment to review the forums rules before posting again as contained breaches can result in action being taken: EA Forums Rules &amp; Guidelines | EA Forums - 19 

    If you suspect another user of breaking the rules in game then you can report them here: https://help.ea.com/en/articles/security-and-rules/report-players/ 

    Darko

Featured Places

Node avatar for Apex Legends Technical Issues

Apex Legends Technical Issues

Having issues with Apex Legends? Join here to find help with connectivity, performance issues, crashes and more.Latest Activity: 1 minute ago
40,600 Posts