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DeonTheAlmighty1's avatar
DeonTheAlmighty1
Seasoned Newcomer
6 hours ago

Armored gunner vehicles in Redsec

They have proper disrupted way of play. A tank like vehicle which can’t be destroyed within a short period of time. Makes rebooting 100% harder as they can push right into area without any consequences. Feel they aren’t needed either make easy to shoot and destroy or take bulletproof windows away. Ruins the whole flow of play 

2 Replies

  • Please remove armoured heavy vehicles from Battle Royale. I am saying this as an infantry player. Tanks/IFVs scale differently in a scenario where a 4-man squad takes on everyone else! Tanks/IFVs work perfectly fine if choppers and jets also chase them... with half of the team on server after them! Also, 2 gunners/spotters in a Tank/IFV scale rapidly lethal to the enemy squad. Where is the rock-paper-scissors mechanic in Battle Royale!? 

    Ok fine, there are some attempts to balance Tanks/IFVs and miniguns in the transport chopper. Still, players may sabotage a vehicle and ground it. All classes may pick AT rockets and mines, strike them with artillery and aircraft bombing, and call a smoke screen. I think if there is a further need to nerf tanks in BR compared to the main game, it seems TANKs/IFVs may not fit the BR gameplay style. A tank should appear in late mid-game... not late-early game for sure... and be announced somehow.

    Instead, I would replace tanks with armoured transport vehicles. Blackhawk might have had 4 seats instead of 2 miniguns and 2 seats for players and a pilot. Miniguns are nerfed compared to base main game in BR... and still potent in 4players + blackhawk vs an unaware 4-man squad on the ground. Add Little Bird, but without the main cannons as additional transport. Players are seatswitching and blazing with miniguns... I am done.

    Heavy vehicles do not fit Battle Royale... unless a 5-6 man squad could take on 1 tank.

    Battle Royale should cater to all Battle Royale players, not just a narrow and dedicated fanbase/playerbase of Conquest/Breakthrough.

    Devs could make an All-out-Warfare 100-player game mode with an area cut out from the original BR map as Free to Play.

  • MaximusKim89's avatar
    MaximusKim89
    Rising Adventurer
    1 hour ago

    The armored gunner vehicles definitely have made an impact on which areas to deploy. There is no easy way to counter them in the beginning of the game. It'd made more sense if they were something you could achieve earlier on mid game through missions (e.g. get keycard to obtain them/unlock/w.e. rather than just hoping in at the start of the game.

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