Forum Discussion

ElminL's avatar
ElminL
New Traveler
3 days ago

Auto Spotting is on Every Class

I don’t know if any of y’all have noticed but recon is not the only class that can auto spot, throughout the game since the first weekend beta, I’ve noticed that the only time I really ever shoot at a player is if they’re marked. Rarely have I ever shot at a player that was not marked. And this includes ranges that are beyond medium range. Sometimes a player will be hiding in a bush, and my game will spot them accidentally because I’ll aim in their general direction. I should not be able to spot a player automatically on every class, no matter the distance. (Maybe close quarters) we need to bring back pinging enemies that won’t cause extra pings similar to how in battlefield 4 you could basically spam the ping and eventually find the enemy, but in that case, you would actually have to put in the effort of trying to ping that player. Now you don’t have to you can just aim in that general direction and you’ll accidentally find a player half the time. There’s no hiding anymore within this game.

I know you guys could argue that the pinging shouldn’t be a spammable thing, but if they’re gonna have me be able to auto mark with any Class without having to manually try to ping that player, it’s basically the same thing just with no effort. Also, I don’t want this to be a game where I’m basically only shooting because I see the player is marked. I should be shooting players because I see them and they are a visible player model. I feel that everyone is being crutched by this ping system.

let me know what you guys think

3 Replies

  • MiklaDfar's avatar
    MiklaDfar
    Rising Rookie
    3 days ago

    I honestly do not know what you are talking about.  I have to spot, unless someone else does or if they have an active sensor.

  • ElminL's avatar
    ElminL
    New Traveler
    2 days ago

    MiklaDfar​ I am talking about the red icon that appears above the player. It occurs at farther ranges than it should, and too often. In other words, it is too sensitive. Just like how I described, it can detect someone hiding within a bush, even if you're not directly aiming at them. I'm not talking about the action of actually pinging them.

  • SolisCorsier's avatar
    SolisCorsier
    Seasoned Rookie
    2 days ago

    Yes, but to do this, they must at least create classes on the enemy faction that distinguish themselves from the friendly faction.
    This was very clear in Battlefield 3; it was easy to identify whether the enemy was friend or foe at first glance.
    But manually spotting an enemy in Battlefield has always been a bit slow. It doesn't detect the enemy instantly with a ping; you have to wait at least a second with Q pressed before the diamond appears.
    This has always been the case.
    So, a compromise must be found, and the compromise is that when you see an enemy, it auto-spots and I don't see anything strange because that enemy has physically detected itself.
    So, there are three solutions: either you give me a precise and fast diamond as soon as I press Q, or you auto-spot it, or you give me something that can clearly distinguish the enemy because it differs grotesquely or visibly from my friends.
    You also have to consider that the spawns they have are something that often get you angry. You often find 4-8 people behind you in a millisecond and you've never seen them.

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