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JESSE594341's avatar
JESSE594341
New Rookie
2 months ago

DAY 3 OF ASKING FOR A LIST OF CHANGES TILL THEY ARE MADE.

Dear Battlefield 6 Developers:

THE PORTABLE MORTAR:

                    I am requesting on behalf of a percentage of the community that you make the portable mortar more realistic and accurately powerful. In the game we have access to a 60mm high explosive mortar shell and a 60 mm smoke mortar shell.  In real life a high explosive mortar shell of that size has a kill radius of 50 to 82 feet in diameter. The  60mm smoke mortar shell in real life generates a cloud volume of around 494,409 cubic feet lasting 50 to 60 seconds. The game should match this. Also please add the 120mm high explosive mortar shells too with a kill radius of 98 feet in diameter. And please get rid of the feature that pings you on the map the second you fire. That is unrealistic. 

 

THE ATTACHMENT COST SYSTEM:

 

              Can we do away with the cost system for attachments on all weapons? I among alot of people believe the game would be infinitely better if we could put any attachments we wanted how we wanted. It is super annoying that we can unlock everything but only actually use 2 to 4 attachments that is ridiculous. Surely there is other better ways to balance and still do this. I am available for suggestions. Please make this happen for the community 🙏 

 

          SCOPES:

                Can we get a 20X and a 40X sniper scope added to the list of unlockable scopes it would be nice to have. Also can we have it set up so that we can choose from a list of different reticle styles. For example I like the 6X scope reticle that has the circle and the red dot in the center but on the 8X and 10X that style reticle is not available, why? Making this change would be a good beneficial contribution to the game. Also more thermal scope options  like 4X 5X 6X 7X ect. and also thermals that can see THROUGH smoke. 

 

LMG MAGIZINE ADDITIONAL ATTACHMENT

               I like that you can get the 200 round magazine for the LMG's i just think it would be cool to have a 3rd option of a 500 round magazine that would be awesome. I know i would like to see it. 

 

MAP BOUNDARIES:

 

              For the love of god can we make the map boundaries bigger or do away with them there is nothing more annoying then being able to see and even go somewhere but if i cross the boundary line a timer activates and kills me i hate that. Just sayin.

 

And yes I am aware of the newest updates. Still needs work. If I ever win the lottery i am gonna make my own FPS online multi-player game 💯💯💯

15 Replies

  • JESSE594341's avatar
    JESSE594341
    New Rookie
    2 months ago

    Did i ask you for your opinion 🤔  I dont remember doing so. Wtf do you care what I think anyway? Obviously im specifically talking to the developers. And just because I use a mortar, that doesnt not mean i can't get kills. I just want more realistic damage and realism you donut.

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 months ago
    magic_m0nk3y wrote:

    A mortar enjoyer :)  Wants more kills, go shot 'em with gun bruv and stop hiding in ya spawn.  Your request for increased damage on mortars would make the game unplayable, for real.  "On behalf of the 1 % of mortar enjoyers who can't get kills any other way, dice please fix this." Can't be serious, is this a larp?

    You cannot deploy the mortar in your spawn. Have you even tried to use that mortar in BF6 or are you judging it by memories of BF1?

    It is worthless unless one intends to present themselves to an enemy sniper for an easy headshot. They are giving it some weird buff on its rate of fire in the update but I doubt it is anything substantial unless  the smoke shells are made actually useful to the team

  • I know you cant deploy a motar in your spawn you donut.  Look up what a 60mm mortar shell does in real life and look what it does in game. Its **bleep**. If you're not gonna have it similar to what it can do in real life then what the **bleep** is the point of having it in game at all then????

  • I'm with you but add this part : 

    People from all around have this issue.They need to remove or fix the bot issue. It’s a triple A game and there’s still plenny of player.When playing conquest at night, i always play in lobby of 24vs24 and half of the player are bot and the bots are not being replaced by real players because no new players seem to join after the match has started. I understand the use of bots during the first few minutes to reduce queue times, but in my experience, bots remain in the match for the entire game. Since no additional players join mid-match, the games feel slow and empty, and they take longer than usual to complete. Many of the bots also occupy vehicles (such as tanks), which further impacts gameplay since they love cruising around at 6 in a tank.

     

    I would strongly prefer to backfill into an already active match rather than play a full game that remains partially populated by bots. It may also help to merge two or three partially filled lobbies into one full match instead of running multiple underpopulated games at the same time.We could continue the next games with the same player also.

  • The only thing I agree with is map boundaries.

    The attachment cost system is for balance so you choose either cqb or more range not both, dice giving in to player freedom with open weapons has already destroyed conquest, letting everyone equip all attachments they want would make it far worse.

     

     

     

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