MjrWalker
2 days agoNew Veteran
Response to the latest community update - A concerning lack of care.
To summarise: One step forward, three steps back. "We're listening, but we're also not".
- Large scale maps, with (Golmund Railway being mentioned, which is apparently the most "ambitious yet". Very disappointed. Why is an old map coming back? Where's the new content? This isn't ambitious in the slightest, it's copy and pasting. If it's an old map, why is it taking this long to come out? And why are large maps being neglected full stop? Contaminated was a tiny step forward, but is still nothing compared to Battlefield 1.
- Temporary modes should NOT be at the forefront of development time, when the game is unable to perform properly on a technical level (matchmaking, TTK, Netcode). Time should be spent on getting bigger more immersive maps out, with temporary modes as a bonus on the side. This isn't respectful of customers time. None of them have delivered so far, and don't feel different enough to warrant being made.
- No mention of the progression reward content quality. AI stickers are not content that respects players grind or time. The skins we unlock are basic tones of colour, repeated on each character. The interesting skins are locked away by micro transactions, and are expensive due to being bundled with AI generated images. This is beyond insulting.
- Progression is mentioned as a whole, yet the roadmap doesn't align with what was said. If progression is important, why is it only showing temporary modes, the odd gun or bike, tiny tidbits of content that should've been at launch, and basically repeating itself? Why should we be waiting months or years on end, for content that was already in a previous game, and for this development team to be playing catch up? "We care about progression, so we're slowly adding things that were in the old games, which should've been here at launch".
- No further mention of Jets, or general aircraft tweaks or content. As it stands, helicopters are still useless, and jets have been completely forgotten, with the team even saying that they spent time "increasing" airspace for contaminated. Increasing?! It's still small at best! How small was it in the test phases!? Shocking.
- REDSEC. A rushed, glitchy mess. Adding gas to the mode doesn't qualify as an update, and nor does going underground into a base on Fort Lyndon. The mode itself is ultimately a complex mess, with people endlessly leaving the game early and abandoning you. Considering how much time was thrown into making that, (rather than focusing on large maps for the core modes, or general much needed bug fixing and stability updates), it's deeply worrying that this mode is still getting updates or attention at all. If anything, it needs to be put right at the back of the queue, with focus shifted to what actually matters; large maps, bug fixing, stability tweaks and content that makes battlefield the series it used to be.
Overall, I doubt the game will be up to technical or even content scratch to match battlefield 1 or V (at its final state), until a year's time. Time for ARC Raiders instead, who ironically were all the talented team members who left EA.