I don't understand how the Desync/hit-reg can be this bad, it's actually amazingly bad. I don't wanna act like I know a lot about servers but the more I read the less it seems AWS servers are good for this type of multiplayer game or maybe it's too many players on each servers and is too much or something. Something is off there but sadly I don't know enough about it to point it out. I do believe it is the Netcode and server combo, and it's making for an extremely terrible experience. $70 for a game that I can't stand playing in its current state and has got worse since launch. AAA company delivering a D+ game so far. I'll save the Map design and flow of the maps comments I have for another day, I'll leave it at.... It's Clearly a Problem.