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S3SSioN_SoL's avatar
S3SSioN_SoL
Seasoned Ace
4 hours ago

MBT's 120mm Guided Munition & Emplaced TOW Launcher need to be "reigned in"

[Feedback] Both are WAY too effective and exceed beyond their intended purpose with almost no drawbacks for several reasons.

  1. Replenishment rate. Main Battle Tank's 120mm Guided Munition reload and rearm FAR TO FAST.
  2. Ease of use. Both the Main Battle Tank's 120mm Guided Munition and Emplaced TOW Launcher are too easy to guide and the combination of projectile speed makes impact almost certain.
  3. This also applies to the Attack Helicopter's TOW Missile but it's not as egregious as the Main Battle Tank's 120mm Guided Munition.
  4. There's apparently a bug where they can lock-on to designated targets? Once again exceeding their intended purpose, making it significantly better than every other missile.

Out of my recent ten times of using either TOW missile, I've missed just once.
Missiles of this nature should be devastating but HARD to control.

1 Reply

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Scout
    3 hours ago

    The TOW launchers feel strong mainly because the missiles can turn far faster than they realistically should. Their actual travel speed is close to real-world values, they can’t make the kind of sharp, last-second turns the game lets them do I'm all for that changing but the travel speed is ok to stay.
     

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