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Velswab's avatar
Velswab
New Adventurer
12 hours ago

Mines have never had a lower opportunity cost; decrease number we hold

BF3 and 4 running mines meant you had to give up a launcher or repair tool. 2042 you had to give up a launcher. BF6? No tradeoff like that. It's easier than ever to run them. Please decrease the number people can hold. It slows down the pace of the game tremendously. Starting with 3 mines is ridiculous when one takes out any transport vehicle and does 75% to a tank. Playing around them is miserable, because it requires you to drive super slow with all transport vehicles, which sucks really really bad.

Buggies were fun to drive in prior games, here they feel like a trap because if you don't want to randomly explode you have to drive slow, at which point you might as well run. Huge oversight to balance them like this with practically 0 tradeoff. The fact that all the new maps are designed homogenously (except Mirak Valley) and are all narrow streets and roads with no wide areas to drive through makes this 100x worse as well.  

1 Reply

  • Velswab's avatar
    Velswab
    New Adventurer
    12 hours ago

    Honestly, maybe making them not 1-shot transport vehicles would be even better. Driving a buggy feels absolutely miserable in this game. Go slow or die to mines, but if I'm going slow there's no reason to be in the transport. They seem exclusively useful for the beginning of a match when nobody has had time to set them down yet. 

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