Forum Discussion

RanzigeRidder2's avatar
22 days ago

Open vs locked weapons per class

Traditionally Battlefield has always been about classes, and with that came class locked weapons. This how it was and how it should be!

One of the big mistakes they made with BF2042 was to first introduce specialists, and next they gave these specialists access to ALL weapons. Later on they partially fixed the issue by implementing back the class system, however weapons remained open.  

With the open beta we have a chance to make our voices being heard! As I'm sure they will be monitoring traffic towards what people want to play, let's make our actions speak louder than our words by all ignoring the Conquest mode and pick Closed Weapon Conquest instead.

And from there I hope the message will be clear to the developers that we need closed weapons in ALL game modes!

 

68 Replies

  • VonZuli's avatar
    VonZuli
    Seasoned Rookie
    11 days ago
    TheCovenant98 wrote:

    Dude seriously?

    You can't see that the Assaults class has more to offer then the 3 things i said in my comment?

    So the Assault class has no signature gadget? no field spec? no signature trait?

    Oh I absolutely can see that, and I use that kit to it's full potential.

    Your previous comment stated only what you liked about it. So tell me, is it me who doesn't understand the value of the kit they have or you? Since there are only 3 things you like about that class.

    You can't even offer us a SINGLE reason why open weapons are better.

    Either you do actually think your opinion is so infallible that you cannot even bother to explain it or you don't understand how. It's either arrogance or ignorance at this point until you explain your stance.

    TheCovenant98 wrote:

    Im out, im sorry...

    So when presented with a well constructed opinion counter to your own, instead of defending your stance you decide to run away? Guess you didn't want to discuss the topic after all.

  • Pelase EA pick one!! I hope you pick Closed weapons for best class identity, but I don't like that you are giving us both options, this will just split the community into 2 camps!!
    Pick one, and stick to it!!

  • I had more fun in locked.

     

    I honestly think we are going to have open and locked. 

  • ElliotLH's avatar
    ElliotLH
    Hero+
    6 days ago

    Yep, we are indeed getting both to some degree. It's mentioned in the "Playlist Options" section of the beta debrief. 

    It'll be interesting to see how they do it. I can't see them giving both options for every single playlist mode myself, as then there'd be duplicate tiles for everything mode, but I could see them applying it to specific staple ones. 

    COMMUNITY UPDATE - OPEN BETA DEBRIEF 

  • I vote for open weapon selection. You should not be limited in being able to use the right tool in different game scenarios with the character chosen to play. 

  • ghostflux's avatar
    ghostflux
    Rising Traveler
    6 days ago

    I've tried both playlists extensively in the beta. I did expect to notice some significant difference, but that just wasn't the case. I'd still pick the class that's supposed to hold the weapon, to make use of the class bonuses.

     

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    6 days ago

    Yep, in the Beta it was only Conquest that got both. So I also don't see them applying it for all modes other than that and perhaps Breakthrough. It would hugely divide the playerbase.

     

  • ElliotLH's avatar
    ElliotLH
    Hero+
    6 days ago

    Yes, I agree. That'd probably be an even bigger problem in regions with a lower player count. 

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