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AjaxNotFranciss's avatar
AjaxNotFranciss
Seasoned Newcomer
2 hours ago

Optics and Reticles still need an overhaul, 200 days after the beta.

Though it’s been mentioned many times, the reticles in this game are incredibly dark. Considering the expansive accessibility options available, it’s surprising that there’s no setting yet to allow us to adjust the brightness of these optics. This issue persists across different platforms, screen types, and settings. Especially with the way indoor and outdoor brightness is adjusted, if you’re transitioning from indoors to outdoors and need to engage someone 15 meters away, it is tedious to locate the dark dot on a bright background. At this point, the way to go is to know where the center of the screen instead of using the optic as designed.

 

I implore you, compare this games optics to ANY OTHER GAME and you’ll see how dull they are. This has a bigger impact on the feel of the gunplay than you’d think. I’ve attached an example courtesy of u/sixblackbird on Reddit. 

2 Replies

  • Maybe in the future they can expand on it, but also there's arguably the idea of trying to make some sights more in line with their irl performance and/or to balance a few choices out such as better peripheral vision but blurrier harder to see reticle dots.

  • AjaxNotFranciss's avatar
    AjaxNotFranciss
    Seasoned Newcomer
    2 hours ago

    Sure, I can understand wanting optics to have pros and cons to force the user into choice. You mentioned “more in line with their irl performance” though, which is an interesting thing to bring up. The thing is, for ANY given sight in this game, its real life  counterpart is an order of magnitude brighter. A good portion of the optics in game are reflex/red dots that are supposedly illuminated using lasers. Have you EVER seen a dull laser? If you have, you’ll know that it’s not supposed to look like that and the batteries need changing! (Even then, it would be brighter than what they have in game!)

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