Forum Discussion
MKB doesn't have an advantage over controller, sure there are some known bugs on controller but there is also issues with KBM as well
there will always be cheaters, there are people on console who used Cronus for an advantage, its a sad truth of todays gaming
cross play being system specific might be a fix to a problem
this game has input based MM/team balancing, as a KBM user, i see maybe 1-2 controller players in my matches its always nearly 90-95% KBM , if io play with a controller user in my party then the number of controller users is much higher but is always kind of around 50%-60% controller players
this game has massive bloom issues that will get fixed in 28th patch, also controller has less recoil than KBM as standard,. if you are dying a lot then maybe its due to bloom over who you are playing against.
- Lead-Legacy2 months agoNew Scout
False, m/k average Joe has a huge advantage over same skill level controller user. If you want to talk high lever level sweats go nuts, most of us aren’t those players. Changing weapons, gadgets, running, diving, aiming and firing all much faster, easier, smoother transition using m/k. Scanning a site you’re capping, turning around, looking up and down, getting a bead on a distant headshot, all much easier on m/k.
Hence why aim assist even came about to even try to level the field, but it’s not. I can also change my mouse sensitivity on the fly, not so for console.
You’re going to need more than “aim assist too strong”. If you’re a new or bad m/k player, yeah you’re gonna have a hard time against average controller players.
Hence why matchmaking should just match you up by how you play, not what you play on.
I’m not going to play baseball with a hockey stick, you dig?