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I don't believe that a majority of the Battlefield players bought the game for PvE, but this friction between PvP and PvE players is not new. Games like Dune: Awakening, Star Citizen, Escape From Tarkov all had significant significant discussions within the community regarding the desire to be able to disable PvP in some way or another. It's been a growing trend for developers to cater to both types of players.
I don't believe that a developer is necessarily obligated to cater to PvE players, but I do think that if you're going to advertise PvE in your game, that you can't really go half way. Either you make it perfectly clear that it's not a PvE game, or you do your best to ensure that PvE receives enough attention to stand on its own.
"I don't believe that a developer is necessarily obligated to cater to PvE players, but I do think that if you're going to advertise PvE in your game, that you can't really go half way. Either you make it perfectly clear that it's not a PvE game, or you do your best to ensure that PvE receives enough attention to stand on its own."
Actually they are, since they promoted it, people made a financial transaction to play PVE and wouldn't have purchased the game else wise, thus all the threads you see popping up about it's removal, the previous game 2042 had PVE experience, this wasn't just some roof glitch that they fixed, this is something that was part of the game they promoted, they simply through the baby out with the bath water.
- ghostflux2 days agoSeasoned Ace
I was talking about "a developer" in the general sense of the word, not Battlefield Studios in particular. It's perfectly fine for a developer to choose to focus on either PvE or PvP, but as soon as you advertise that you're going to include on or the other, you can't really skip out on it.
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